The source of ripped modules
Hi guys
Always asked myself what is the source for ripped modules of the games I mean, what is used ..... originals IPFs or cracked ADFs ? :blased Thanks, chip |
It doesnt matter, the data is the same, but ADF cracked disks have been around a lot longer than IPF.
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Thanks Galahad :)
But which tool can i use to look inside IPFs ? Are the files visible like the cracked ADFs ? :blased |
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However, if youre using winuae, it has built in prowizard and once a module is loaded and playing then it should be trivial to rip. |
Thanks again for reply :)
Anyway the built-in ProWizard is absolutely not enough, since it is able to detect only some formats :agree |
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I had a special memory dumper that fit in a bootblock to do this. No graphics etc. to eat chipmem, just stick in a new floppy and hit space and it would dump all 512k of chipmem to a blank floppy. A few games had a reset vector protection to stop you from doing this, but not many. |
For Galahad
Oktalyzer, DeltaMusic, Delta Music 2, Sonic Arranger, Art Of Noise .... just to tell someone :rolleyes --------------------------- For AmigaHope Thanks for the info :) |
For chip, you can write to several members in the same post.
If you use quotes, you can use the multi-quote button ("+, on the right of the quote button and click quote on the last message you want to quote). If not, you can use "For" as you did. Some members use "@" (for example, @chip). You can use a line of whatever you want to separate part of the message. For example: For Adun. ********************* or ---------------------------- For the Emperor. etc... |
Never used the "quote" feature .... i will look at that :)
Thanks for the info :p |
I think Prowiz only rips protracker compatible variants to convert and a few synth formats. Not sure about the formats within Winuae though..
In Winuae, there is also an Option in Miscellaneous/Save State (don't forget to change output to raw or uncompressed).. This would then allow you to run other more comprehensive rippers over the saved image that may support other exotic formats. Not having a real Amiga any more, I've no idea what ripping software you'd use nowadays if your on a real Amiga. |
Thanks Axxy :)
Yep, the built-in ProWizard is great with tracker based formats (included a huge amount of MOD packers which it is able to convert) :agree Instead, as you said, it rip very few exotic formats, so for those ones i use Exotic Ripper for Amiga :spin |
99% should be ripped already. Maybe try searching first.
Especially custom tracks (*.cust) are probably impossible to detect for generic rippers. Cust formats include custom code (play routine) and are usually handcrafted individually (made portable) after ripping. That's why i still use Winamp for playing Amiga music (on Linux). Supports most formats and many different implementations/routines. The 'Action Replay' cartridges have a ripper as well. Not sure if the newer ones finally support more than mod files though. |
It's really impossible to determine that 99% of modules are already ripped .... how do you check something like that ? :blased
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