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-   -   Why did Wepl make WHDLoad...? (https://eab.abime.net/showthread.php?t=108792)

spannernick 06 November 2021 22:27

Why did Wepl make WHDLoad...?
 
I was wondering why he made it and where the idea came from...?

Can someone move this to project.WHDLoad please, silly me.. :) posted this in the wrong place.

jotd 06 November 2021 23:06

maybe only Wepl can answer this?

My guess is that he was tired of trying to use broken Mars bar cracked HD loaders that didn't work and wanted to properly support originals.

CodyJarrett 06 November 2021 23:21

According to Bert in APoV issue 2:

Quote:

The initial reason was to play Cannon Fodder 2. It was unplayable from disks so I tried to modify it to run from hard disk. Later I tried some other games. At some point I had the idea to make a separate program to do all the degrading stuff which uses an extra executable which holds the game specific interface. This later became WHDLoad.

spannernick 06 November 2021 23:43

Cool thanks.. :)

I can see why, I remember before WHDLoad, how much problems I had running Pinball Dreams cause of some of the disks I had of it where damaged and would almost load or load and then would not load a table, I think that was 1996.

jotd 07 November 2021 15:49

I spent 2 weeks in 1996 (or was it in 1997?) creating a HD install for pinball dreams from original disks. It didn't use whdload nor JST but a HD emulation code I had written (that later became the core part of JST)

Superman 07 November 2021 18:22

Whatever his reason it’s a fantastic tool no doubt. It mustn’t be underestimated either the sheer hard work of all those involved in creating the thousands of slaves we now have access to and enjoy.

Thanks to all those who make it happen.

:great

klx300r 07 November 2021 22:51

For Amiga gamers WHDLoad is the must have program to get:great:bowdown

Frog 11 November 2021 10:41

both JST and WHDLoad were so useful.
I really enjoyed the fact of being able to set and run executables with JST.


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