How to extract abk file from AMOS?
I Have the sprite and audio from AMOS stored in .abk file which contains all my sprites and audios. How do I extract them from the file and save them as .iff separately?
Thanks in advance. |
Hi,
for the Sprites/bobs, i would open a screen with the same resolution as the sprites then turn off the flashing, get the bob palette and paste the sprites/bobs near each other. Then save the screen as iff. For the samples, load your program in amos pro, then start the Music editor with "User/Edit Samples" menue. Amos sample edit should have automatically grabbed the Samples from the loaded program. All you need to do is to save them individually. |
with dopus4 on free amikit8.5, by double clicking on the abk file, we have all the files contained in it and we can extract them.
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There are actually tools for this on Aminet. Check out the dev/amos category for ABK-View, abk2iff, and similar tools.
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the abk2iff tool is garbage...it doesn't do squad. But I like what Aladin said. You are telling me in amikit 8.5+ above it is already in there where I just double click abk file and get the files from it? Are you 100% positive sure.
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There's also the AmosSampBank and AMOS clients for XAD, which will let you extract content from ABKs via tools like Unarc. And they do indeed work.
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There’s “Java AMOS Sprite Bank Viewer” which works quite nicely on Linux & Mac.
https://sourceforge.net/projects/javaamosabk/files/ Displays abk “sprite-sheet” at 2x which you can take a screenshot of and scale down x 2 in something like PikoPixel. |
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