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-   Games images which need to be WHDified (https://eab.abime.net/forumdisplay.php?f=22)
-   -   Black Dawn Rebirth (https://eab.abime.net/showthread.php?t=106885)

Drittz78 07 May 2021 16:57

Black Dawn Rebirth
 
Hi is there a Black Dawn Rebirth WHDLoad version now that it has went free.

jotd 14 May 2021 18:16

no. Is there a link to download the disks?

Drittz78 14 May 2021 18:27

Quote:

Originally Posted by jotd (Post 1483621)
no. Is there a link to download the disks?

https://timeslip1974.itch.io/black-dawn-rebirth

jotd 14 May 2021 22:05

ok, I did a quick job and it runs. Seems to work. Releasing it as is.

Drittz78 15 May 2021 11:07

Quote:

Originally Posted by jotd (Post 1483720)
ok, I did a quick job and it runs. Seems to work. Releasing it as is.

Wow thank you for doing this so quickly :)

Drittz78 15 May 2021 14:46

Quote:

Originally Posted by jotd (Post 1483720)
ok, I did a quick job and it runs. Seems to work. Releasing it as is.

Where is the WHDLoad version downloadable from?

kriz 15 May 2021 16:02

Also looking for it now :) Not on his page or whdload.de site yet ...

jotd 15 May 2021 17:12

patience, it's on whdload site way.

Drittz78 15 May 2021 18:05

Quote:

Originally Posted by jotd (Post 1483921)
patience, it's on whdload site way.

Cheers, sorry didn't know what the process was :)

jotd 15 May 2021 22:40

There is no process actually :) I prefer people downloading on official site. Plus there's a download counter there.

That one didn't need much work. Nothing to fix, just memory & kickstart to set up. Superb intro btw.

kriz 16 May 2021 01:34

Thanks for your great work!! Btw the link: http://whdload.de/games/BlackDawnRebirth.html

Superman 16 May 2021 13:04

It works very well. One bug I found though is that on exit back to the workbench the display stays as NTSC even though WB prefs says PAL. I have to reboot to get it back.

jotd 16 May 2021 16:03

probably some rogue write to beamcon register (and also whdload not restoring pal properly). Fixable.

Superman 16 May 2021 17:12

Yes indeed. Turbo Sprint had the same issue initially which was quickly resolved by Stingray. :great

redblade 16 May 2021 23:08

Quote:

Originally Posted by jotd (Post 1484122)
probably some rogue write to beamcon register (and also whdload not restoring pal properly). Fixable.

Can you explain this a bit more please?

If you back up the copper list, and the Active view and then restore them afterwards does this not work??

Or do you have to call RethinkDisplay()

StingRay 17 May 2021 11:58

Quote:

Originally Posted by redblade (Post 1484231)
Can you explain this a bit more please?


WHDLoad can't restore the display settings properly if the BEAMCON0 register has been changed. Any write to BEAMCON0 needs to be disabled/emulated in the slave code.

redblade 17 May 2021 23:21

Quote:

Originally Posted by StingRay (Post 1484325)
WHDLoad can't restore the display settings properly if the BEAMCON0 register has been changed. Any write to BEAMCON0 needs to be disabled/emulated in the slave code.

Thanks, I think JOTD replied in this thread http://eab.abime.net/showthread.php?t=99411.

Ok so the BEAMCON0 is not in the system copperlist, so when the system copperlist gets reinstalled it still uses the BEAMCON0 from the game, got it.
Is this the same type of bug with the mouse pointer when you exit from a demo when using a 31khz screen mode and it displays a different size mouse pointer?

jotd 17 May 2021 23:23

looks very much like it yes. Not the same register though. It's more related to sprite resolution control register

some custom registers are in copperlists, some aren't. Depends on the copperlist. I recently read that writing to registers during copperlists steals cycles to the blitter so better write only the ones that you need...


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