Sorry bout this noob question
So, I'm about to take my computer (a p4 2.2gHz) to an xmas party for relatives and friends right. What I would like to know is: How should I store the picture files (I'm using Deluxe Paint IV) so they can be read by TRSI Demomaker? Noob, but what can I do when I've got peeky cusins who likes to make a xmas demo. So what shall I do?
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Iff
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K, I've did that before, but Demomaker refused to open them.
What screenmode(color) shall I paint them in? |
litttle logo0-7:
4 Bitplanes 320x54 Pixel Biglogo0-3: 320x158 Pixel Font32x32: 320x192 Pixel Font 16x16: 320x48 Pixel font 16x161PL: 1 Bitplane 320x48 pixel spriteobjekt0-3: 2 Bitplanes, 48X9 Pixel starbobs:2 Bitplanes 128x15 pixel Bobefectgfx:3 Bitplanes 160x16 pixel I have found that old handbook :D |
NICE ONE!!!
Thanks for the heads up!! Uh any words about the vector objects? What editor can be used to alter them? |
Photoshop?
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For vector objects? Hardly doubt that.
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Vektorobjects can be created via Assembler.
There are examples one the Disk. To save the object-sourcecode as object, you have to assemble it and save it as datafile to disk. In Seka Assembler use following Option: a/wi/objektname/start/end |
M hm a bit further explanation on this cryptic line would help me here since I'm a noob on asm.
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to make it clearer:
start the Seka <ESC> toggles between editor and command mode type in the following asm example(in the editor): start: lea $dff000,a6 rts end: now enter the command mode<ESC> now type a to assemble hit return key at OPTIONS> now wi (write image) enter a filename at BEG> type in start at END> type in end a new file will be created yet. a assemble v views the dir ! quits r reads a source wi write image ......:blased ;) |
That code doesn't define a vector object though, probably you'd have to type some "dc.w" statements or the like. Don't have the TRSI Demomaker manual, sorry.
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Of course it is not an vector objekt, it is an example
that hopefully explains the cryptic line.;) |
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Sure thing I got that.
Well I'll be damned this refuses to work for me!! Supplying erratic files so you who knows can analyse the error. The bmp is just the error msg. If you have any template files available so I can get the exact limits bordered then I'd be most happy if you could help me out with that, just so I know what borders to keep me inside if you get my point. Now for my next question: Is it possible to paint the logos in say photoshop / paint shop pro and in some way import them back to demomaker? Would make it much simplier drawing fonts etc etc that way. |
To convert graphic files ta a look here:http://www.xnview.com/
I have scanned the pages 73-83 from the handbook.Maybe you will find the needed templates there.(german handbook, worse luck!) |
Keine probleme, ich ein venig Deutch lesen können.
Or put in english, I can read a bit german. Thanks for your help! And nope, that was just vector objects. Would you mind scan the entire handbook er... I know it breaks copyright laws but would you mind do that? And if you could scan it to plain word files that'd be better so I can search the files. But I know that's a hard wish. And by the way, where can one fild this SEKA assembler? |
if you can find it, JoBoro, use AsmOne or Trash'm'One instead.....buildin editor with menus, easier to use, and all that ;)
you won't need to remember all those weird commands from SEKA |
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Upped ASMone and masterseka.
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Wonderful! This will help a bit!
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