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-   -   Metal Gear - Amiga Port - Released! (http://eab.abime.net/showthread.php?t=107050)

malko 21 May 2021 17:06

Well done ! :)

JoeJoe 21 May 2021 17:10

thank you for this. :great

Neil79 21 May 2021 17:11

Quote:

My Amiga won’t load it! Gurus just after boot Slightly frowning face. Tried disabling cpu caches, selecting OCS and disabling all other drives. I’m sure it will be great though.
https://twitter.com/RavageXK/status/1395750248182652930

Superman 21 May 2021 17:18

Anyone know how to punch the enemies as fire button doesn't seem to work?

EDIT Nevermind

It seems you cant use the fire button when using a joystick but have to use the M key instead. Very odd as it would be much easier to be able to use the fire button.

h0ffman 21 May 2021 18:10

Quote:

Originally Posted by Superman (Post 1485715)
Anyone know how to punch the enemies as fire button doesn't seem to work?

EDIT Nevermind

It seems you cant use the fire button when using a joystick but have to use the M key instead. Very odd as it would be much easier to be able to use the fire button.

This is how the original game works and I agree with it. You only punch for the early stages of the game and the rest is spent pretty much shooting so you want the primary fire for that really.

frozen 21 May 2021 18:12

Very nice Amiga port, indeed.

philgood1351fr 21 May 2021 18:17

whaouuu. just fabulous.
Thanks a lot

Evillord68 21 May 2021 18:34

Good work. Thank you.

Retro-Nerd 21 May 2021 18:39

Very nicely done. I really like the music. Gameplay is very close to the original MSX feeling with the required improvements for the Amiga. Looking forward to play this a bit longer. :great

twilitezoner 21 May 2021 18:55

What a start to the weekend! Thanks.

Sir_Lucas 21 May 2021 20:16

Classic!! Thank you very much @h0ffman!! That is just stunning.

BSzili 21 May 2021 20:30

Indeed! I never played the original Metal Gear, but now I have the incentive.

viddi 21 May 2021 20:59

Music is fantastic.
It even features side-chain effects.
Stunning work!

Superman 21 May 2021 21:26

Quote:

Originally Posted by h0ffman (Post 1485744)
This is how the original game works and I agree with it. You only punch for the early stages of the game and the rest is spent pretty much shooting so you want the primary fire for that really.


Ahh that makes sense now. Thanks for the expanation and well done on this fantastic port. :great

A500 21 May 2021 21:59

What a way to start the weekend! Thank you!!

oRBIT 21 May 2021 22:28

Cool stuff! I'm curious, how did you do the Z80->68k conversion?

Tsak 21 May 2021 22:54

Congrats for this release Hoffman, excellent job! :great

Lisko 21 May 2021 23:05

Tried the floppy version on my 1200 with blizzard 1230 and very good work indeed. I like the new music as well. It's so fluid compared to the msx version (played on mister fpga). Thanks and congratulations for your great work.
I have to report that I just saved after starting a new game but then the floppy became unbootable, freezing on black screen like if it's corrupted.

h0ffman 21 May 2021 23:38

Quote:

Originally Posted by oRBIT (Post 1485830)
Cool stuff! I'm curious, how did you do the Z80->68k conversion?

By hand, one instruction at a time., sort of. Some times just converting verbatim other times realising you could do the same thing in a much more simpler way with all the additional registers. Other sections are just not ported and written from scratch, basically everything graphics related and other bits an pieces.

h0ffman 21 May 2021 23:41

Quote:

Originally Posted by Lisko (Post 1485848)
Tried the floppy version on my 1200 with blizzard 1230 and very good work indeed. I like the new music as well. It's so fluid compared to the msx version (played on mister fpga). Thanks and congratulations for your great work.
I have to report that I just saved after starting a new game but then the floppy became unbootable, freezing on black screen like if it's corrupted.

Oh that is weird. Does the crack intro start? If possible could you make an adf of the corrupt disk?


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