FS-UAE (non-launcher) loading config created in Launcher?
Hi all,
I've created a configuration file using the Launcher version & from Launcher it loads my OS 4.1 installation just fine. Renamed it to "default", so the no GUI regular non-launcher FS-UAE can see it, but I don't get any further than it loading Kickstart 3.1 screen. Any ideas on what I'm doing wrong? Maybe the Launcher knows things not save in the configuration file, so regular non-GUI FS-UAE can't load it properly? PZ. |
In some cases, configs created by FS-UAE Launcher needs to be launched via it. If you post the config in question, I can check if I see anything there.
Actually, if you use the portable version, that might be the problem. At least in 2.4.x, FS-UAE itself does not understand the portable directories, only the launcher does and starts FS-UAE "portable". This was improved in version 2.5.28dev, where FS-UAE itself also detects the portable directory. |
Thanks for the reply :)
Not using the portable version. Here is the config file named "default.fs-uae": # FS-UAE configuration saved by FS-UAE Launcher # Last saved: 2015-03-15 02:29:32 [fs-uae] amiga_model = A4000/OS4 floppy_drive_volume = 0 hard_drive_0 = /users/somedude/documents/fs-uae/hard drives/OS4.1.hdf hard_drive_0_type = rdb kickstart_file = /users/somedude/documents/fs-uae/kickstarts/Kickstart v3.1 r40.68 (1993)(Commodore)(A4000).rom uae_a2065 = slirp uaegfx_card = 1 PZ. |
Nothing with the config which suggests loading it directly in FS-UAE should cause any different behavior.
You should double-check that it actually opens in the same FS-UAE version as you use with FS-UAE Launcher. From the paths it looks like you are using OS X, and the OS X version of Launcher includes a bundled FS-UAE.app. Perhaps the FS-UAE you open the config directly in is an older FS-UAE version? (Please check fs-uae.log.txt) If this does not explain it, please send two copies of fs-uae.log.txt to frode@fs-uae.net, one after you have started the config via FS-UAE Launcher and one where you have started it directly. |
Before sending you the files...
I'm using 2.5.29dev "FS-UAE Launcher.app & FS-UAE Arcade.app" There is no bundled fs-uae with it, just Launcher & Arcade. For basic fs-UAE I also downloaded 2.5.29dev "FS-UAE.app / emulator only (No configuration GUI)" from the same page. This is what I'm trying to load it from. PZ. |
No clarification?
Okay Frode, I have emailed you the logs :) PZ. |
Hi, I have now analyzed the logs and come to an conclusion. The problem is the config line:
Code:
uaegfx_card = 1 The reason it works when started with FS-UAE Launcher is that it (for some internal reasons) explicitly sets graphics_card = picassoiv-z3 when it loads fs-uae with an A4000/OS4 model. This option then "wins" over the older and conflicting option uaegfx_card = 1. So in short, just remove Code:
uaegfx_card = 1 |
Thanks Frode,
I have removed uaegfx_card = 1 from the config. Unfortunately nothing has changed. Launcher still runs this config fine, however non-launcher version still just loads the KS3.1 screen :( PZ. |
Please upload or send the new fs-uae.log.txt for the standalone case (you don't need to send the log from the working / launcher case).
|
Sure thing Frode & thanks for all your assistance :)
There are too many characters to post in the thread, so will email it to you. PZ. Email sent ;) |
Thanks, I managed the reproduce the problem, and I have investigated some. ROM handling code has changed in the latest WinUAE betas, and a side effect in FS-UAE is that parts of UAE don't think the Cyberstorm ROM is loaded / activated (simplified explanation).
I'm still determining the best way to fix it in FS-UAE, but you don't need to provide any more help / debug information :) Until it is fixed, the problem can be worked around by using the accelerator_rom option, and point this to your cyberstormppc.rom file. FS-UAE Launcher does this automatically, which is why it "accidentally works" when launched from FS-UAE Launcher. |
Success! :D
Thanks again Frode, working now! PZ. |
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