[REQ] Chaos Engine
Does anyone have the settings to rip Chaos Engine?
The first level and sprites were ripped, and i was trying to rip from the further levels, but just can't find the right settings to do it... The rip's on the website, but i couldn't found the thread in here. TIA, |
Stick a savestate in this thread and we`ll have a look.;)
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Quote:
http://ipdb.ath.cx/_pubtest/tagl/vie...le=chaosengine |
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Okeys - Here's a save state of world 2. It's during demo time, but the tiles are loaded:
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Quote:
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@ ULTRON.
This screen grab shows the settings for ripping.;) |
Thanks. The Tilemap still illudes me though - Found some other sprites but didn't manage to find out anything that hadn't be done yet.
In the end of the memory, there's the full Chaos Engine menu background - the X has to be on 320 and the Y on 200, but, here too, couldn't find the damn palette :( |
The tile maps are right after the sprites,same mode,same palette.just reduce the width to 16.;) The palette for the menu background may not be found because it is different to the actual game palette so you need a savestate from the intro/menu.
Edit: I got this form the character select screen a while ago. |
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Thanks! How could i have totally missed it? :nuts
Sweet stuff, you already did it, but here's the World 2 (and World 2 enemies): |
World 3
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World 3:
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World 4
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World 4:
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Okeys - Was trying to get intro \ menu. But no go with finding the right pallete ;)
If anyone wants to have a go themselves, here's the saves: |
This is what I got from the menu savestate.
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Nice. I wonder what settings they were on...
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Text was in st mode with 5 bitplanes pal e 760
background was am mode same pallette.;) |
Has anyone figured out the AGA version gfx? They appear to be some weird sub palette setup, almost like there is 16 palettes of 16 colours making up the 256 total, with different sprites using a different set of 16 colours..?
Confused. |
If you can give me a save state I`ll have a look.:great
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I've attached a zip of the save state file (its an uncompressed USS).
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Well good luck on this one :)
Did not find the palette for me so I recolored from screenshots Edit: Just played a bit around and found the palette for the player sprites |
Yeh, this one is confusing. I'm beginning to wonder if they coded the game to alter the colour values 'on the fly'. ie. Game gets graphics from memory, then while blitting it changes the values ever so slightly so they are plotted correctly, thus preventing us rippers from stealing straight from memory? ;)
I even cooked up an app to cycle a 256 colour palette to see if other palettes exist, and it kinda works.. sometimes! |
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