@pink^abyss
REQUEST: add few lines of code to properly set native screen mode when launched from RTG screen :( |
I recorded the music from the game. You can listen here:
https://soundcloud.com/pink_abyss/tinyus http://www.abyss-online.de/eab/tinyus1.png |
:great
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I would like to play it over Xmas when I have finished enough of the house. |
Can the engine be somehow reused for a TinyMander? ^^
[you know Salamander is one of the great broken promises by Ocean] |
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And a tinyVenture? :p |
I might go off the rail and say tinyRodius! ^_^
Wooo!<3 https://static.wikia.nocookie.net/gr.../f/fa/Rika.png |
Tinodius or Tinodyus/Tinydius sounds better ;)
Would be absolutely amazing on the Amiga... |
If Tinyus devs cannot do it, i have the source and the enemy editor for Powder, "just" need some help to create new levels, produce the files and to integrate maps from third party so to create a powder-based cute'em up (easier said than done btw)
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Not sure retro-computing conversion counts :p
But interesting price. |
I'm also recommending Pink just try, trying not hurt (in this case). And they could be in shock when see Tinyus as Gradius conversion.
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You're right.
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Did someone have a TinyUS whdload slave / archive out there?
My NTSC Amiga 1200 will only run it if I early-boot into PAL, which I can do. But having a WHDLoad slave that I can just tell to use PAL might be nicer. ;-) Thanx either way.. |
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I keep forgetting that the Zone stuff is on the EAB file server... D'oh! ;-) |
Excellent port. Thanks!
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Well, it's more complicated than I expected.
The compressor used (cranker) makes the executable fail from CD32. I didn't test on CDTV yet. |
Is there a reason why it’s 0.2b? It seems very much finished to me.
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