pink^abyss |
07 February 2021 11:46 |
Quote:
Originally Posted by theq
(Post 1459903)
Another great port! Awesome job!
Works great on an accelerated A500+, both on floppy and from hard drive.
- (Bug) Found that "hi score" doesn't update/work at all.
- (Bug) And like Suicyco said, the level reset doesn't always work correctly. Leftover ships from before reset appear after ship re-spawn.
- (Bug?) Ship speed doesn't reset to slowest at death (don't remember if this was in the original).
- (Bug?) Missiles "goes under the mountain" if it hits the tree line (don't remember if this was in the original).
- (Bug?) First boss is sometimes invulnerable after destroying the shields (don't remember if this was in the original).
Boss seem to be invulnerable to "Option" shots.
- (Bug) Bonus counter resets at next level but the selection graphic is stuck on the last bonus value.
- (Works) My Original CD32, KTRL CD32+, Boomerang and Competition Pro controllers work perfectly fine.
And like discussed with "Tiny Bobble", I prefer that "lives left"-indicator being empty while on the last life. However, this is not a bug but a personal preference.
Keep up the great work. You are awesome!
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Hi,
thanks for the feedback.
>And like Suicyco said, the level reset doesn't always work correctly. >Leftover ships from before reset appear after ship re-spawn.
Can you please tell me in which level this does happen?
>(Bug?) First boss is sometimes invulnerable after destroying the shields >(don't remember if this was in the original).
The boss is only vulnerable if the blue dot in the middle is open. This takes some time.
>(Bug?) Ship speed doesn't reset to slowest at death (don't remember if >this was in the original).
That was by intention. The game is otherwise really unplayable in later levels (at least in my view). So you always fall back to speed=1 instead of 0.
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