Games that can be totally installed in RAM ?
I am searching for some ADos gamedisks that can be installed and played entirely from RAM.
If not directly, of course also making some assign or modifies in the startup-sequence; I remember a lot of tries i made back in the day for sure, i remember It came from the desert, and some Lucasfilm adventures, like Zak mc kracken and Maniac Mansion do you remember others ? |
Well Coagulus software games can be copied from RAM: and played from there Or they should be able to...
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Probably Frontier.
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Fiendish Freddy? Did this on an ST so guess would be the same for an Amiga.
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Pirates! can be started from Workbench, I believe. Hence, it should also start from RAM:
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I *think* Mortal Kombat will load entirely in to RAM if you have enough, you might have to play each character for it to be totally in RAM though.
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Even bubble heroes (puzzle bobble clone) could be installed and run from ram: if you have 80-90 MB free. You could also use a generic 3.1 whd slave and use the preload option.
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There is no reason that with the correct assignments a game cannot work in "RAM:", it is a device like any other. There is no "trackdisk" on an HDD installation. For example, all whdload games run in "RAM:".
I think it would be easier to make a list of games that don't work ... |
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most of the games still search into df0: ,no matter what changes you made; it was a little shame, back in the day :( --- my request can sound indeed a bit bizarre, expecially with the whdload around, i'll try to explain better i'm trying to help a friend, that is using an old Amiga emulator, on console; that emulator has a crappy (read SLOW) disk access, but a decent RAM amount (3 or 4 MB i don't remember atm), so the idea to test something different things ie, i am trying It came from the desert atm, and it works absolutely better i'll send to him just the main disk, with the changed startup-sequence EDIT remembered another one, Bubble and Squeak |
To get a list of HD install able games just search @ Hol: http://hol.abime.net/hol_search.php?N_hd=yes There you get info how to install to hd even if no installer present .. Also whdload info is present if that is wanted :)
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away from me the idea of retry all the HD installs also on RAM :) |
If installed to HD or Ram it should both be ok... Also games like http://hol.abime.net/3185 Action Fighter - HD notes: "Simply copy the file 'fam.prg' to a game folder on HD" (or Ram for you :))
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i'll make some tries with a couple of that ones, thanks ;)
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I remember copying the entire Dune II from hard drive to RAM, and playing it that way. 0 load time was awesome :)
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I can imagine, although I'll already settle for the no disk swapping. I played Dune 2 without a harddrive, brrr....
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WHDload preload it's installed in Ram:
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I played Ultimate Doom from 32 megs of RAM but it works best with only the .WAD file copied to RAM: and a soft link from the hard drive to the RAM disk. ADoom was kind of buggy back then and having save games on the hard drive in case of a crash was preferred.
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There is also the possibility of creating disks from the RAM aka RAD0, RAD1, RAD2 etc.. if I remember correctly NoDos disks also work,
On WinUAE RAD disks do not work well because after a reboot they are deleted! |
Thanks for the entries, i'm testing some atm, no problems until now :)
it was a bit of shame back in the day, that many good games did not use the extra ram at all, ie to reduce loadings; very few arcade/platform/shumps had that extra ie, would have helped a lot with Shadow of the beast (1&2), or Xenon 2 (maybe avoiding the middle level loading), prolly even just using the old extra 0,5 MB Quote:
it is really possible with nodos disks too? |
Re:RAD: Device
The recoverable RAM disk, as of Kickstart 3.1, was not debugged to work on any capacity other than 880k but it's not compatible with trackloaders or NDOS disks. The original documentation stated that the capacity could be altered by setting the number of tracks in the mount list entry. That crashes the system if you try it. |
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