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-   -   iGame - Help please (https://eab.abime.net/showthread.php?t=82821)

Xebec 25 May 2016 00:00

iGame - Help please
 
Hello Amigans,

I've scoured all of the forums, even watched a youtube video, but I still cannot get iGame to load on my Amiga 1200 (ACA1221 - 68020 / 33MB fast ram / KS and WB 3.1).

It's telling me files are missing needed to run; "Can't create App, Make sure all the required MUI mccs are present. please check the included guide".

So far I've copied render.library and guigfx.library from aminet to both Libs: AND Mui:Libs

I've also copied Texteditor.mcc, texteditor.mcp, and Guigfx.mcc to MUI:Libs AND MUI:Libs/mui

MUI is installed (tested an app for it).

What else am I missing?

Thanks :)
John

TuKo 25 May 2016 00:06

Run SnoopDOS, it will tell you where it fails

Retrofan 25 May 2016 00:08

Or reinstall MUI.

Xebec 25 May 2016 01:48

Quote:

Originally Posted by TuKo (Post 1091293)
Run SnoopDOS, it will tell you where it fails

Very cool utility - thank you!

Looks like there are two dependencies not mentioned in the help file for iGame or on Aminet:

screennotify.library
cybergraphics.library

I also see it's looking for a mui.key. Do I have to register MUI for iGame to work? "it looks like 12 places for mui.key)

Xebec 25 May 2016 01:56

OK i've copied those libraries.. and also put render.library in LIBS:libs and not just LIBS: (it quiets down the # of errors in SnoopDos).. but the three remaining errors are:

ToolType - SCREENSHOT
ToolType - NOGUIGFX
ToolType - FILTERUSEENTER

How do I deal with these?

Xebec 26 May 2016 19:57

Does anyone have iGame working with a vanilla OS 3.1, + the 5 files (render.library, guigfx.library, Texteditor.mcc, Texteditor.mcp, and Guigfx.mcc) only working?

Would BetterWB help?

rrorge 18 May 2020 00:47

Quote:

Originally Posted by Xebec (Post 1091316)
OK i've copied those libraries.. and also put render.library in LIBS:libs and not just LIBS: (it quiets down the # of errors in SnoopDos).. but the three remaining errors are:

ToolType - SCREENSHOT
ToolType - NOGUIGFX
ToolType - FILTERUSEENTER

How do I deal with these?

Did you ever resolve this issue?

I have the same

npagonis73 18 May 2020 04:38

The errors in snoopdos or do you get actual errors when opening the apps. I think by default those 3 tool types are commented out and you deal with them if you want from settings. If you have all correct libs igame should start. Doesn’t it?


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npagonis73 18 May 2020 11:47

Don't know about vanilla 3.1 but it definitely runs on a vanilla 3.1.4 with best WB and mui and MCC mui installed

AMIGASYSTEM 18 May 2020 13:30

On OS 3.1 iGame works fine, here's what to install:

- MUI
- Copy TextEditor.mcc -> MUI:Libs
- Copy TextEditor.mcp -> MUI:Libs
- Toltype Icon - Enable NOGUIGFX

These are not necessary if you do not have a an FPU !!!

- Guigfx.mcc
- Guigfx.library
- Render.library
- Toltype Icon - Disable NOGUIGFX (disable also from igame.prefs)

PaulG 15 July 2020 01:50

Only iGame v1.6 works for me. The two newer ones don't work on my real Amiga or a different image on WinUAE 2020.

AMIGASYSTEM 15 July 2020 08:42

Quote:

Originally Posted by PaulG (Post 1413883)
Only iGame v1.6 works for me. The two newer ones don't work on my real Amiga or a different image on WinUAE 2020.

iGame 2.x: If you do not have Graphics Card and FPU

Toltype Icon - Disable NOGUIGFX (disable also from igame.prefs)

no_guigfx=1

PaulG 15 July 2020 12:28

Doesn't that option just remove the graphic on right hand side of that window?

AMIGASYSTEM 15 July 2020 13:18

No otherwise it will not start for lack of RTG Graphics Card


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