Amiga Real-Time 3D Graphics
Back in 1992 I bought the above named book.
Looking around in my (emulated) hard disk today, I found the source code to the programs. I assembled them, and found that they worked (which was a surprise, I must admit). For those who are interested, I have attached them, as well as the executables themselves. I hope that some people might find them useful... The WinUAE config was the Classic WorkBench A1200 Games btw some of the executables are quit with the lmb, others with F7 - they're a bit flaky, you might need to reset every now and then :D |
I've got a copy of that book too but I'm not very good at maths and I didn't really understand the mathematical principles enough to really get what was going on. :(
Thanks for the sources, you've saved me a tonne of typing! :great |
Thanks for that :)
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Sorry to relive thread but does any one still have the source code please related to this book by Andrew Tyler ?
Many thanks Jamie. |
They are in the zone. Have fun.
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Got this book today. Could some please zone the sources again, thanks.
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zoned
:) Done...
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Thanks!
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I was looking myself for this book, but couldn't find it in e-form. Yesterday i bumped into this : http://dev-docs.atariforge.org/files...x_Atari_ST.pdf
it's written by the same author, so i guess it could be similar to Amiga version :) at least same cpu/assembly, thought you might like to have a look. |
Could you post the source again please Jherek. I used to own this book a few years ago but sold it. I was annoyed that it was all in Basic and not C but I may take another look.
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you can find the archive on the ftp.
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I've been trying to find a place to buy this book but it doesn't seem to be available.. is there a pdf version of this book online free or otherwise?
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Two additional sources for convenience:
PDF Amiga book: On Archive.org, however, the Atari ST version: |
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