Who says you can't teach old dogs new tricks? :cheese
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He's not the only one. ;) Thanks again for this wonderful work Damien! :bowdown:great |
Cheers guys, it's nice comments / feedback like this that makes me very happy indeed and glad that I didn't keep the collection to myself / shared with all of you :great
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Following on from this post in the TOSEC Amiga Correction Thread thread:
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Instead of the configuration / game: Code:
Ice Crack & Renegades (Infernal Bytes) Code:
Ice Crack & Data Disk
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tks Damien!!!!!
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Thanks jabybau for your support. It's custom things like this that make my collection unique and you won't find elsewhere ;)
I've been wanting to split this disk for a long time now but other things have gotten in the way... I had today off work so thought I should finally make it happen :agree |
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keep it up mate!!!:):bowdown |
What does TOSEC mean?
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TOSEC: The Old School Emulation Center |
TOSEC is a way to catalogue all the old games and apps. They store the checksums of disks and stuff so you can check which games you have against their database, and they also rename the files so you can see the publisher, hacks/trainers status, virus infections etc.
Personally I used to hate the naming scheme but lately I've come to appreciate it. |
I can appreciate it too as this is a learning process for me. I'm all new to Amiga and I like it.
I like it a lot. :great |
Damien, can you tell me what the activity bar on the bottom mean? I can see the 4 rightmost boxes as the floppy drives. What are the rest?
I loaded Diggers and I can see that the two drives were active. The music played and ended but no play screen. At this point I had no clue whether I need to wait some more or did it stopped. Thanks. :cool |
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I am not a fan of multiple games on one disk.. Games always seem to get forgotten this way. :great |
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...but there seems to be a problem. I haven't played this game since 2015 and using an older version of WinUAE. Currently if you try to watch the full intro it will freeze / crash at the following screen. This happens even if using a Quickstart A1200 :sad https://www.imageupload.co.uk/images...sk1of4_001.png It's late here, need to test more tomorrow after work... |
Thanks for the ongoing updates Damien. Enjoy your summer vacation with the ladies! :D
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Seems I got that color on the screen but no graphics then it went half black. I waited some more and realized that it's locked.
It happened twice yesterday. I got out my camera to show you this morning and the game worked. Weird. Must be my PC somehow. Maybe a reboot is all that's needed to reset everything. I'll make a note of that. Thanks for the tip on the activity bar, very interesting. Hard drive and CD drive indeed. |
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...but there is currently an issue with the intro in WinUAE as detailed in post #1013 :sad I've tried numerous settings / WinUAE versions but the same things occurs unfortunately. I need to play around more tonight once home from work but may need Toni to take a look after providing logs etc... For now, just click the left mouse to skip the intro :agree |
The mouse clicks works no problem there. All I did was fast loads. Rest are defaults.
Might be in the configs. When I had a problem with C64 Forever where this one game (Bonecruncher) had garbled graphics I tried changing configs to no avail. Then I hit reset to defaults and everything worked including this game. I mentioned to the author that the startup defaults may not match the reset defaults after I had the problem with the game. He made updates and sent me one. |
Diggers [AGA]
...so have been playing around and no matter what settings / options are set; I cannot get the "intro" in the floppy disk version to work correctly :sad
No matter; tested the WHDLoad version and the "intro" works perfectly :great ...only issue, as reported in the following thread, is that only English is supported: Diggers [AGA] - WHDLoad - Languages So, please do the following:
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Only a quick view, but I wonder how the intro of this game can work even on a real machine (probably by chance).
The 'tunnel' is generated by a series of bfset instructions indexed by a register dx.w on which the boundaries are not checked; the writing field is less than [-32768,32767] so at the borders there may be some undesidered memory writes. And indeed it happens: part of the ilbm images of the superimpressed titles are modified and once real-time decompressed (since even in that case the decompressor does not control the limits..) begins to overwrite all the memory. Great.. |
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