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I have tested 68010 emulation again with the same configuration and with the same game.
The bug is gone and the keyboard works well. But, I have noticed that the emulation is extremely slow and there is screen tearing despite using A1200 speed. I have heart you when you mentioned that cycle-exact with 68010 emulation is not a recommended option, and it is far from cycle-exact. I just wanted to inform you of what I have noticed and I want to know whether it is normal or not. |
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http://www.winuae.net/files/b/winuae_2510b3.zip
Beta 3: - bsdsocket was initialized too early, didn't configure if memory config changed due to not enough physical memory etc.. (old bug) - 32-bit Windows memory reservation limit was too small, some old configs had more memory available under 2.4.x and older versions (2.5) - Crash dump file is written to data path or TEMP if winuae.exe directory is write protected. - Do not crash if sound is enabled and number of sound output devices is zero. - Archive directory filesystem crash fixed (b1) - SCSI emulation READ commands returned data from wrong track (following track if CD had more than 1 tracks). Argh. - Back to MSVC 2010, 2012 seems to have some optimization and XP compatibility issues to solve, later.. |
Floppy write-protect switch seems to be broken in b1, b2 and b3 when using ADF images (they're not write-protected in Windows).
DMS images toggles on/off ok. Last working WinUAE version is 2.5.0 final. |
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http://www.winuae.net/files/b/winuae_2510b4.zip
Beta 4: - Floppy read/write checkboxes didn't work (b1 filesystem update) - Writing to Maprom region crashed in JIT mode, ROM protection introduced in 25b6 is now disabled when maprom address is queried for the first time. - Inserting or ejecting USB game controller removed all Game Ports panel custom mappings. (older bug) - Only attempt to mount dragged zip as a harddrive if harddrive emulation is enabled, if no harddrives, attempt to insert as a disk image in DF0:. - Some mouse tweaks when fullscreen mode on secondary monitor positioned on left side of primary monitor (negative coordinates). - Harddrives panel CD file selection box file name was truncated if path contained "][" string. - uaeexe_server UAE boot ROM hook was set even if uae boot rom was disabled (Does something use this hook? seems ancient..) This corrupted part of CDTV extended ROM in b2 and 2.5.0 versions. (b3 initialization order change partially fixed it) |
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Attached crash dumps + Reboot AmigaOS command. http://www8.zippyshare.com/v/60091950/file.html |
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Does 2.5.0 have same problem? |
Exactly. Only in RTG mode and with 2.5.0 it's not reproducible.
Using ColdReboot http://aminet.net/package/util/boot/ColdReboot from Aminet there is no crash. |
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Masks (Filter settings) don't work anymore. Tried with WinUAE 2.5.0 and the latest 2.5.1 beta 4.
When using Scanlines75.png (attached to this post) as a mask this resulted in nice 25% scanlines with WinUAE 2.4.x. Now all it does is lowering the brightness of the complete image, but no scanlines appear. |
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EDIT: Never mind, I think I found it.. |
I use the B4 in direct 3d P96 Fullscreen. when i switch back from windows to winuae with alt+tab, the windows mouse is see and amiga pointer do not move. I need first click once with left mouse button.
older versions have this not. |
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Can't access the XP PC with onboard gfx-chip where it didn't work until January 2nd. Will provide the logs then. |
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http://www.winuae.net/files/b/winuae_2510b5.zip
Beta 5: (Possibly 2.5.1 final) - Fixed crash when reset caused switching from RTG to native mode. (b3) - Power led (and audio filter if enabled) state was not updated correctly (2.5.0) - Exiting pause mode kept mouse uncaptured in some situations (b4) |
Wow Toni, you are on fire these days, you may have to organise a water cooling system for that crystal ball..
Happy Holidays (in these overly PC days) |
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WinUae betas crashing on my comp.
I attach log files. WinUae 2.5.0 is ok. |
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