I uploaded test version 7 to http://blockyskies.com today (Boot ADF, HD Install)
Only two boring changes:
Unless I discover any other bugs, I am hoping this will be the last test release. (Unless I get some help getting a CD32 test release done). With level development well progressed I am hoping the full release will be ready in a few weeks. |
So thanks to @earok I played around getting the test version working on CD32/CDTV.
I uploaded an ISO to blockyskies.com, @earok succesfully tested the previous CD32 only version on his real CD32 (Thanks @earok :cool). The new CD32/CDTV test version is untested on real hardware. Now I badly want a real CD32. https://mygurumeditation.files.wordp...amiga_cd32.jpg *drool* |
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A1200 040 AGA 3.1 with hifi.
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It's lucky you noticed this, because after spending some time paying closer attention to the sounds on real hardware made me realise that there was an occasional glitch in my sound effects playback which I have now fixed, so double thanks :) |
I tried the HD install version on my A1200/030 but with the sound muted as it was late. From what I could see it all worked as it should. Great little game, but quite a mind bender - especially when you're tired.
Thanks for creating it! |
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I hope the final version isn't too hard. I still haven't beaten the final level myself yet :o |
OK so I am getting a bit bored with blocky skies and find myself thinking more about my next game than this one. So here is a pre-release final version for anyone that wants to test it before I call it done:
Boot Disk ADF Hard Drive Install This release has 9 normal levels and 1 "secret" level that is not unlocked through game play. See the source code to work out how to activate it :) I would love any feedback re if the levels are too hard/too easy. Level 9 is probably impossibly hard unless you have a photographic memory or learn the patterns. The rest of the levels are a mix of difficulties. |
Music on/off works fine now. First stage is too easy ;) because I came to the next. Did you thought about keyboard control?
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I probably went too far with level 9, but time will tell. I'm more interested if the mid range levels are too hard. The game is designed so you can keep banging away at a level until you complete it, then you can move on to the next one. |
Is it me or are both those .lha files corrupt?
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The hard drive install archive worked for me.
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Thanks Man!
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Tailoring the game's difficulty according to your own skill. The problem is that compared to any other normal player, you already know the level design, enemy and items placement, traps, the best solutions to any level trial and on top of that, you're (supposed) to have played each level multiple times already. So, it's a tough call to know where to draw the line... I have found myself in that predicament many times already :cheese Quote:
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The archives are created with a lha for unix, so I don't know if maybe they are slightly incompatible with some lha versions? Which program did you use to try and extract them ? |
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