Quote:
Quote:
|
Quote:
here completed first playthrough in Star Ocean second story R, i think i'll do an extra 'game+' round with this one, the gameplay seems a bit modified to gain replayability still a solid remake, hope also other ps1 era jrpg will be re-touched in the same way |
I started to play the Dark Forces Remaster and except for the messed up MIDI timing it is pretty good.
|
i'm playing with Hellblade Senua's Sacrifice
|
Quote:
"The Midi options (general midi and OPL3) are very... off. If we had an option to put in our own sound fonts that would help. Edit: you can put your own soundfont in the games base folder and rename it to Roland SC-55 for it to take. Saves having to fiddle with the console. Just rename the default in the folder." Does this help? |
Quote:
The whole game is just one experience... |
i played this first chapter, after playing the Hellblade II. I play in the night after midnight, without headphones, but really in some moment i had sensation not be alone in the room.
|
I play different Sonic fan games, most of them are one or two levels demos. For now my top favourite ones are Aural, Legends, Overture 95 and Galactic. They are as good as official Sega games or Mania from few years ago. But that's just my opinion, there are lots of different projects, some are more focused on speed with less platforms and branching roads, some are more open focused on exploration and precision in jumping.
|
Quote:
|
Quote:
|
testing all the NES emulators on Amiga
|
Played PC version of Dynablaster (Bomberman) to end on RA using DOSBox pure core. After watching some videos switching some of my games from DOSBox to RA with DOSBox-Pure core. Enjoying to have save state and even rewind while playing DOS game.
Funny that at the end screen shows thanks with PC Engine version and small line on who did conversation to DOS. Never finished Amiga version, was credit screen the same?! |
Quote:
|
Astor: Blade of the Monolith, a very nice game
|
Quote:
BTW, while RA PUAE core is far better then what it was, WHDLoad works, but Save State does not and Rewind is not that good (only few seconds). Playing game from ADF in the core fixes those 2 things. Thanks to magic of rewind I managed to get bonus for every round. I am still lost as amount of points you get as bonus in this game... (1 level you get 1300 regular points and bonus is over 100K points. :D Had to check, every bonus is 111110 points :) |
i haven't tried the rewind feature until now
seems intriguing |
Quote:
Yesterday tried PUAE with SPS games. All you have to do is get capsimg 64 bit file and place it in BIOS folder. I also checked customization in core for different Amigas, from A500 with 512KB, A500 with 512KB chip + 512KB slow to A1200 model with 2MB+8MB ram. So far only error I had was with Another World, after loading disk 2 it seems that emulator was stuck. Will check it more tonight. BTW, I am using single zips per game and Launchbox for front end. Haven't used wheel for Another World in ages... BTW, for Dynablaster, if you last tile you uncover on level is exit tile, there will be new tile to pickup bonus. I will post an image once i get back home. |
Not long ago, I said I wasn't all that impressed with The Callisto Protocol. I actually considered uninstalling it.
I ended up completing the base game and the Final Transmission DLC, and enjoyed the experience. The game got better the more I progressed, and the DLC was superb. |
completed New Zealand Story Master System, emulated on Amiga
completed Ruined King on PC, after 50/60 hours of play; great final battle |
I started to play Selaco and it is very impressive. The fact that it runs on GZDoom makes it even more impressive. Very intense and fun to play.
|
All times are GMT +2. The time now is 07:52. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.