I prefer the new scanlines, but I prefer using a FullHD resolution instead of 720*576 too. ;)
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Is there no way of making it a simple switch to toggle between them or does each game configuration file need to be amended? No generic option in Winuae?
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Unfortunately not :sad
...it's either leave as currently is, or I amend all 720x576 configs to use the "mask" detailed here (which is the best I could come up with). Both have pluses / minuses to be honest... Suggestions / new masks welcome though :agree |
Ok, changes made... see this post ;)
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Same ... prefer the old way) |
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Hmmm, been playing around again as I'm not totally happy with the "new scanlines"...
It's hard to tell from the below screenshots as they haven't been slightly "scaled" when going from 720x568 (Windowed) --> 720x576 (Fullscreen); i.e. even the old method of scanlines look fine in "Windowed". Anyway, here's a comparison: "720x576_Scanlines.png": https://www.imageupload.co.uk/images...t9TLPI_001.png "720x576_Scanlines_MessingAround.png": https://www.imageupload.co.uk/images...t9TLPI_002.png If you want to evaluate then download / extract the attached archive into "C:\WinUAE\Plugins\masks" and then alternate between "720x576_Scanlines.png" and "720x576_Scanlines_MessingAround.png" to compare the difference. |
Even though I voted "don't use scanlines" in the poll here, I've just carefully looked at the images in Post #3, and something looks off with the new scanlines, because whilst they're more subtle, they don't seem to line up with the vertical pixels like the old scanlines do, even though the old scanlines have a stronger contrast. I'd say, reduce the contrast and line up the pixels and it would look better.
Put it this way, the old scanlines remind me of a CRT display (minus the phosphor dots ;) ) and the new scanlines, well, don't. |
Looking at your screenshots... Old Look better
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I tested the first modified scanline set in 1080p (I do not want to resize my desktop)
They indeed have far less artifacts than the old set (which works wonders in games with resolution of 640*480). Tonight I will check the new batch. I do not know how can this be made better. It is a pitty that WinUAE does not contain HLSL shaders |
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Also, remember that any screenshots in this thread look different to what you actually see when in 720x576 "Fullscreen". |
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Adding the custom resolution of 720 x 576 only gets used in WinUAE when a configuration file is set as this. |
To my eyes the old scanlines look better.
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...but this is not how they look when in 720x576 "Fullscreen"; they are uneven. It's really hard to explain as you cannot take screenshots that show this. Try running say "Pinball Fantasies", there's a screen which is mainly white where it says "Extra Memory...", pause emulation here and look closely at the scanlines to see the issue. |
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I know, it's definitely a tough one... I'm still not sure whether to keep the original method or the "new scanlines" :blased
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Without Scanlines: https://www.imageupload.co.uk/images..._Disk1_002.png Old Scanlines: https://www.imageupload.co.uk/images..._Disk1_001.png New Scanlines: https://www.imageupload.co.uk/images..._Disk1_003.png The reason why I said to load this game is that in 720x576 "Fullscreen" you can easily see how the "old scanlines" are uneven (which won't show in the above images; as they are effectively "Windowed" when you select "Save screenshot")... |
After days of playing 720x576 games with the "new scanlines" and comparing with the old method; I think I'm going to stick with the old :agree
Ok, it's not perfect and the scanlines are uneven but I think it looks better in comparison; plus you only really notice this issue on a full screen of the same colour. Sorry guys, was worth investigating but... For people that liked the "new scanlines", going forward you'll just need to adjust any new 720x576 games that I add to the collection by doing the following (or manually): Using UltraEdit: |
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See my post above yours wiz12; I'm going to stick with the old method now :agree
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