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Looking good Steril707 :great
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I want to hear the back story you are coming up for this one, that spaceship definitely looks very organic :D
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:d
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Looking good, hope to see more video's about this game :)
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Wow, looks awesome! Can't wait to give it a try. Great work :great
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Thanks, guys.. ;)
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Man, that really looks and moves brilliantly well! Keep up the good work m8!
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Is it intended to be 32 or more colors?
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Since it's dual playfield, has sprites and uses a lot of coppermagic that question is not that easy to answer.
The game uses all 32 available ->palette entries<-, you can just not freely use them on one BOB or tile or sprite at once. In the end you see a lot more colours than 32 though, since I switch the palette a lot through the raster lines. |
1 Attachment(s)
http://eab.abime.net/attachment.php?...1&d=1507725341
Sorry for spamming updates, but really like the new palette plus the transparency effects in action... ;) |
Wow!
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Looks cool :)
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https://www.youtube.com/watch?v=RmYCCA1SUek
And the first one and a half minutes.. Still some stuff like removing glitches and implementing some enemy behaviour and extra weapons to do, but you get an idea of the game already.. This will be my last post for a while, next time will probably when I release the demo.. Have fun guys, Michael |
Looks great :great
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Looks amazing :great
I think the ship movement could be improved. Maybe a little acceleration? |
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Oh god no, not inertia! Remember Project X: TERRIBLE IDEA.
I think it moves great, but maybe it is the sudden change between the animation frames when you move it around. There's too much "perceived movement" for example when you move backwards, those spikes bend a lot! also up/down rotates the ship a lot. Look at R-Type, movement is smaller: https://i.imgur.com/efHSTYr.png |
No inertia is also a horrible idea, just look at Delta on the C= 64.
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Okay, thanks for clearing that up, guys. I also thought that Inertia is a bad idea in a shmup, that's why I was wondering.
You are right with the animation frames being a bit too drastic, I will change that... Thanks for all your ideas, see you soon, Michael |
Very nice indeed. If I were you I'd feel very proud and satisfied with the results so far.
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