Soul Calibur was announced for the CD32 but was eventually cancelled when they realised they couldn't render the sword in real time. :sad
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I heard that problem with the CD32 version was the FMVmodule requirement. I know that DID had it running under the TFX engine ;)
Damn fine game, first 3d better then 2d fighter. |
unreal, agony, turrican2 cd32 conversion
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you mean you want to play the same game but with some cdda?
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yes with some cdda,256 colors,more effects and animations video :spin :spin :spin
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Slapfight: there is a Atari ST release, but not for the miggy.
And of course: BETTER ARCADE CONVERSIONS!!! |
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...but back in the day when there was no MAME I used to want Amiga releases :spin True, for most of the games listed there are other ports available but that's not the point... I wanted these on the Amiga :crying |
I remember I wanted Sierra to port their 256 color games properly.. they were really horribly ported to the Amiga.
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star fox
cadillacs and dinosaurs castlevania IV and symphony of the night shenmue (amiga pcc) |
I wish Sega got Magnetic Fields to do the Outrun conversion. The Lotus engine would've been perfect for it.
Leisure Suit Larry 6 would've worked great, if they had given it to those who did the King's Quest VI port. Etc? |
lomax from psygnosis on psx
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http://www.henknieborg.nl/lomax_game.html |
Games that I would love seen made for the Amiga
Star Craft http://library.thinkquest.org/J00262...nt%20cover.gif A nice yummy RTS http://www.thezeal.com/blog/wp-conte.../starcraft.png Final Fantasy VII - (just an awsome game!) http://membres.lycos.fr/jusly1/final...sy/ff7_019.jpg Fight scene http://a7.vox.com/6a00b8ea067566dece...30f74cd5-500pi And this *absolutle classic series* that as Amigans we know has VERY humble beginings Any Command & Conquer / Red Alert 1,2 & Tiberium Sun Original C&C http://images.5star-network.com/scre...nd-conquer.jpg Tiberium Sun http://www.gamerevolution.com/oldsit...erian_sun3.jpg I will prolly post more..... when i think of 'em lol |
I wish The Dig were on the Amiga. Completed it on the PC and it is soooooooo good.. omg what an atmosphere!
I heard it was going to be a movie at first, but it would have cost to much, so they made it into a game instead. I'm now and then playing it on my PSP using scumvm...thingy.... it's perfect. |
Oids and Super Sprint both ST.
I still make maps for oids and it's still a fun game even though iv'e played it to death.Super Sprint plays brilliantly and is one of the best games you can play with your chums. |
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WEC LE MANS!! i had it on the speccy and the graphics were sooooo good on the atari st/amiga version. just a bitch it wasnt actually ever realeased for the amiga! anyone have any info about it and why?
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I would've liked to have seen an Ami conversion of Slap Fight too. Others that come to mind include: - Mega-Apocalypse.....great Mad Planets clone with funky Rob Hubbard music and speech! - Ninja Remix (System 3) as released on the C64 since Last Ninja 2 was so lame on the Amiga - Pastfinder (Activision).....a very much underrated shoot 'em up IMHO - H.E.R.O. (Activision) - Hypersports (Ocean).....a Hyper Olympics/Track & Field clone - NBA Jam Tournament Edition (Midway).....GameTek probably cancelled the Ami conversion before any code was even written :( BTW there is an old thread that you might find interesting re: 8-bit games that should have been ported to the Ami: http://eab.abime.net/showthread.php?t=14752 |
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