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I will try to contact the author but will be complicated. See if we're lucky and see this thread. |
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This game looks great! A shame it never got released, I wonder how complete it is. I aree it's worth trying to contact the author to get some extra info on it? Who knows maybe there's a more complete version somewhere on his stash.
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Wow that looks great!
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When you look at the sign next to the stone wall this happens. http://i.imgur.com/Dz5bk.png |
Same problem here with the title screen,on real A1200 with 030 processor.:(
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That's weird. :confused
On both my real A1200 + ACA1232 and WinUAE it starts right away when I press fire at the title screen. Both run an identical ClassicWB Full 3.1 setup. |
I used the email that appears in the readme but fails, does not exist.
I will continue trying to track otherwise. The author is Erik Gustavsson? no? Swedish? |
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That's not good, it's a pretty common name in Sweden. Hmm but his mail adress is @craze.nu.. I believe craze was a demogroup so perhaps it's easier then. Perhaps there is some info on pouet.net? EDIT: According to this http://hem.passagen.se/olle2/friends.htm a member (olle) of SAFIR http://safir.amigaos.se used to know him at least. Also seems like Alkaron was in the same group as Zik, he is also a member of SAFIR. http://web.archive.org/web/200102040...ze.nu/menu.php |
There is also a Nuxelia crew mentioned which probably means that while Erik Gustavsson is probably the main person behind the game, there were probably other sceners involved.
So it is probably a very good idea to contact that olle guy and ask him not only if he knows how to contact Erik Gustavsson but also anyone that would have been involved in the Nuxelia crew (other Craze members?). |
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This game edited files on my WorkBench disk image somehow, I can not load WorkBench if I don't delete edited floppy disk.
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Your issue with no being able to go further than the title screen happened when the disk was not write-protected? Or was it write-protected? In the first case, what happens if you keep the WB disk always write-protected? |
My WorkBench image is always write-enable as some games required that for some reason. I will check with write-protect setting.
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how do i install this to my A1200 (emulated in winuae) I've put the folder unzipped and zipped into my games folder but i cant navigate to it (when im in the amiga).
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Check the WorkBench option "Show all files".
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Cheers... fot the game running. But its stuck at loading screen... i think i read about this somewhere earlier
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I'm surprised that so many people have problems with it. Just tried it on my real Amiga 1200/ACA 1230/Competition Pro/ClassicWB Lite. It works as you would expect. Does it really need a special lib? :confused
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I have never used it, but perhaps SnoopDOS could be useful here, if you know how to use it? From what I understand it checks files that are accessed. On my side, I have a pretty basic Workbench 3.0. I know I have added some libs when some games required them but there aren't many more I think. Here is the list anyway: Code:
req.library I just tried to change some settings and apparently the game requires more than 2Mb of chip RAM because otherwise, you get an "out of memory" message. |
Really? It works fine for me with 2 MB Chipram. I've booted an ClassicWB with app. 1,85 MB Chipram left.
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