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#1 |
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Registered User
Join Date: Jun 2012
Location: madrid / spain
Posts: 15
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FS-UAE mouse speed
is there a possibility to speed up the mouse reaction ?
i have to move the mouse across the entire table to move from one edge of the screen to the other. |
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#2 |
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Registered User
Join Date: Jun 2012
Location: madrid / spain
Posts: 15
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i think the proper term is "mouse sensitivity"
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#3 |
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FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 32
Posts: 1,528
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#4 |
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Registered User
Join Date: Jun 2012
Location: madrid / spain
Posts: 15
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i tried to change various input_mouse_speed settings, they all seem ignored.
./src/inputdevice.cpp ./src/od-fs/input.cpp ./libfsemu/src/emu/input.c is any of this code actually used ? where do i have to look for mouse motion handling that is used ? the SDL_Poll... stuff doesnt even check for mouse move events. |
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#5 |
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Registered User
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did you try to change mouse prefs in your Amiga environment ?
(Sys: prefs / input)
__________________
Best Amiga Linux Emulator ! --> http://fs-uae.net/ A500 KS 1.3 + A501 A1200 2.0B Fixed KS/WB 3.9 + CF Kingston 16Go/PFS3DS + PSX to DB9 + Kipper2k CF card external Adapter + 2x Cumana CAX354 External Floppy Disc Drive |
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#6 |
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Registered User
Join Date: Jun 2012
Location: madrid / spain
Posts: 15
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#7 | |
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FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 32
Posts: 1,528
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Quote:
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#8 |
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Registered User
Join Date: Jun 2012
Location: madrid / spain
Posts: 15
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this piece ? i've had the following code added, but neither abort or fprintf was ever triggered...
static int input_function(fs_ml_event *event) { if (event->type == FS_ML_MOUSEMOTION) { abort(); fprintf(stderr, "got mouse motion\n"); |
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#9 | |
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FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 32
Posts: 1,528
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Quote:
Code:
make -C libfsemu && make |
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#10 |
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FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 32
Posts: 1,528
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You can set the option uae_input.mouse_speed, for instance (200%):
Code:
uae_input.mouse_speed = 200 Code:
uae_input.mouse_speed = 500 |
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#11 |
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FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 32
Posts: 1,528
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Actually, uae_input.mouse_speed does not work, and never did (I thought I had tested it, but...)
![]() Proper mouse speed option has been implemented in FS-UAE 2.1.3, out now (http://eab.abime.net/support-fs-uae/66416-fs-uae-development-series-post849669.html) . This implementation also works with net play. The option mouse_speed can be set to a percentage, e.g. mouse_speed = 50 or mouse_speed = 200. FS-UAE Launcher also has a GUI to set this option: Settings -> Input Settings.
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#12 |
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Registered User
Join Date: Jun 2012
Location: madrid / spain
Posts: 15
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thanks, that's much appreciated.
yeah i know that uae_input.mouse_speed didn't work, that's what i tried first. |
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