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Old 11 April 2019, 15:19   #1
madaxe
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New Amiga Game: Sardonic

Hi, greetings to everyone.

I made this little shoot'm'up for Amiga: http://sardonic.planetaclix.pt
Both OCS/ECS and AGA versions are available.

It's a tribute to the 80's and 8 bit games so It's very simple and short but I hope you like

Best Regards and Happy Easter,
José Mário Machado a.k.a. MadAxe





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Old 11 April 2019, 18:26   #2
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OCS Version says "Not enough memory" on A500 512K Chip / 512K Slow. How much memory does it need?
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Old 11 April 2019, 18:38   #3
NeoHippie2016
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@madaxe: Thank you for a New shmup. And for two Amiga Versions!
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Old 11 April 2019, 18:50   #4
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Quote:
Originally Posted by Alpha One View Post
OCS Version says "Not enough memory" on A500 512K Chip / 512K Slow.
How much memory does it need?
1 Meg [CHIP]

Nice little shooter --- But 1 Life ???
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Old 11 April 2019, 18:51   #5
Alpha One
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Quote:
Originally Posted by Nobby_UK View Post
1 Meg --- The Screen Tells you...

Nice little shooter --- But 1 Life ???
Well I tested with 1 MEG. :-) Or does it mean 1 MEG Chipram?
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Old 11 April 2019, 19:15   #6
madaxe
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Originally Posted by NeoHippie2016 View Post
@madaxe: Thank you for a New shmup. And for two Amiga Versions!

Thank you
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Old 11 April 2019, 19:16   #7
madaxe
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Quote:
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Well I tested with 1 MEG. :-) Or does it mean 1 MEG Chipram?

Yeap, it's 1 MB ChipRam.
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Old 11 April 2019, 19:19   #8
madaxe
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Quote:
Originally Posted by Nobby_UK View Post
1 Meg [CHIP]

Nice little shooter --- But 1 Life ???

Ops, you should to have 5 lives...

Last edited by madaxe; 11 April 2019 at 20:09.
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Old 11 April 2019, 19:32   #9
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Maybe it's because when you lose life nothing happens (except one life less on counter).
It's something like 5 energy packs than lives.
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Old 11 April 2019, 20:53   #10
madaxe
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Quote:
Originally Posted by Solo Kazuki View Post
Maybe it's because when you lose life nothing happens (except one life less on counter).
It's something like 5 energy packs than lives.
Ah, ok! I understand what you are saying, good point
In fact the game was designed to be non-stop so when we loose a "live" the action continues and our ship gets a few seconds of invulnerability.
Thanks for the tip. When I convert it to Atari ST I will do some changes

Last edited by madaxe; 12 April 2019 at 16:13.
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Old 11 April 2019, 21:33   #11
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and gameplay
[ Show youtube player ]
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Old 11 April 2019, 22:03   #12
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Old 11 April 2019, 22:31   #13
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@madaxe. Great! Thanks for shmup.
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Old 11 April 2019, 22:36   #14
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great job, nice to play
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Old 12 April 2019, 08:20   #15
Solo Kazuki
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@Madaxe

Something like hit sound is enough.
And maybe add this to amiga version also, not only to new version.

BTW: What difference is between OCS/ECS and AGA version?
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Old 12 April 2019, 11:40   #16
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I made a small trainer for the OCS & AGA Version, it's in the Zone if needed.

Last edited by Alpha One; 12 April 2019 at 11:54.
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Old 12 April 2019, 12:44   #17
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Quote:
Originally Posted by Alpha One View Post
I made a small trainer for the OCS & AGA Version, it's in the Zone if needed.
i would not expect any less :-)
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Old 12 April 2019, 16:11   #18
madaxe
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Quote:
Originally Posted by Solo Kazuki View Post
Something like hit sound is enough.
And maybe add this to amiga version also, not only to new version.
Yeap, you are right @Solo Kazuki. An hit sound and an explosion should be nice

Quote:
Originally Posted by Solo Kazuki View Post
BTW: What difference is between OCS/ECS and AGA version?
Well, the AGA version has more colours but only a few more. In OCS/ECS the enemies have 3 colours and the explosion has 2 colours. In AGA the enemies have 4 colours and the explosion has 6 colours. And the logo title has more colours too.
AGA version is a kind of an exercice

OCS/ECS Version


AGA Version
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Old 12 April 2019, 16:12   #19
madaxe
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Quote:
Originally Posted by Alpha One View Post
I made a small trainer for the OCS & AGA Version, it's in the Zone if needed.
Thanks for the trainer @Alpha One
I made the game but I can't go further than level 3, LOL.
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Old 12 April 2019, 16:13   #20
PortuguesePilot
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Excellent, mate! It's always nice to see some new Portuguese games for our beloved Amiga. Keep 'em comin'!
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