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Old 08 August 2018, 22:55   #1
jojo073
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Mini Legión Game

I'm already with the second part of the MINI trilogy
This game will be called Mini Legion ... As a legionnaire you have to infiltrate into Riffian territory and perform certain missions ... like, destroy a fallen helicopter and live the crew. Rescue the UN members who have been detained. Live a well in a village that has been invaded by rifeños.

Adventures, exploration and tactics to be able to overcome the missions ...


[ Show youtube player ]

The music of Mini Legión has been created by Zoltar ...

Last edited by jojo073; 03 September 2018 at 14:14.
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Old 09 August 2018, 08:05   #2
Predseda
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You are extremely productive, jojo!

If this game runs on the same engine as Mini SWAT, I am a bit nervous of it. Mini SWAT has a very bad collisions detection routine for bullets, this needs to be improved.
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Old 09 August 2018, 11:45   #3
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Quote:
Originally Posted by Predseda View Post
You are extremely productive, jojo!

If this game runs on the same engine as Mini SWAT, I am a bit nervous of it. Mini SWAT has a very bad collisions detection routine for bullets, this needs to be improved.
I'm going to explain again what happened with mini swat.
It's not that the collision was wrong, it's that to kill the enemies you have to hit them in the head. I did it so that it would have more difficulty, I do not know if it was well calibrated, but that was my intention, if you gave it to the enemy you do not kill it, although as they are constantly moving it can vary a bit ... The result is an enemy more difficult to kill.
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Old 09 August 2018, 22:22   #4
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Ah,thank for explanation.
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Old 10 August 2018, 13:52   #5
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I like the look of this. I must have missed Mini SWAT, so I'll be checking it out.

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Old 10 August 2018, 20:22   #6
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Old 17 August 2018, 21:54   #7
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[ Show youtube player ]
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Old 17 August 2018, 22:10   #8
DamienD
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From watching the YouTube video, the bullet collision is absolutely horrible

...I know this isn't your fault at all jojo073; it's a problem with crappy Backbone.

I'll say it again (as I did in your other thread; Furtum Sacrum Dark Time):

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It looks really nice jojo073

Your graphics skills are wicked and the fact that you've put everything together yourself in such a short time speaks volumes

...but a real shame that you have to use Backbone (or whatever it is you're using) to create these games; there's so much potential for something absolutely amazing.

Surely there must be programmers / coders out there that are willing to help / assist you with your numerous ideas and then take your games to the next level; given what you've showcased so far?
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Old 17 August 2018, 23:34   #9
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Quote:
Originally Posted by DamienD View Post
From watching the YouTube video, the bullet collision is absolutely horrible

...I know this isn't your fault at all jojo073; it's a problem with crappy Backbone.

I'll say it again (as I did in your other thread; Furtum Sacrum Dark Time):
I think that taking into account what is seen lately in Amiga games, I think those collisions are the least of the problems ... haha

I tell you the same thing that I told you in furtum, if I use backbone is because there are no programmers available ...

While I can make fun and visually pleasing games, I am happy with my contribution ...:RE
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Old 17 August 2018, 23:52   #10
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I tell you the same thing that I told you in furtum, if I use backbone is because there are no programmers available ...
Yeah I know, I just find this unbelievable that no coder / programmer is jumping at the chance to have you as a graphics person etc. in the next big game...

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While I can make fun and visually pleasing games, I am happy with my contribution ...:RE
Yes, you should be proud
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Old 18 August 2018, 00:20   #11
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It's only done by hobby ...
I always do some physical editions because there are friends who ask me ...
And if I'm not publishing in free download these latest games, it's for the trolls, who always use this format to attack ...

It's about doing what I like and if on the way people have a good time, well, great ...

When I had the opportunity to make a game with a programmer, I never said no ... but you can not always have a programmer ...

The panorama of Amiga is that there is a lot of Vaporware, jojo073 makes games and ends ... I do not speak of vaporware. If that makes people who want to make games wake up great ... the more the better ... I will always support the people who work in their games.
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Old 02 September 2018, 18:47   #12
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https://www.facebook.com/victor.diaz...05271057/?t=13

The music of Mini legión has been created by Zoltar ...

Last edited by jojo073; 03 September 2018 at 14:15.
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Old 03 September 2018, 14:07   #13
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<<<<<<----VIDEO LINK HAS BEEN UPDATED TO THE NEW URL---->>>>>>

Hi guys;

I'm Zoltar, the musician responsible for the soundtrack.
The link that my partner Jojo shared above is that of the game demo with the in-game music included, lacking the mods corresponding to the menu and the end of the game.

Thanks for supporting Amiga.

https://www.facebook.com/vic.zoltard...user_video_tab

<<<<<<----VIDEO LINK HAS BEEN UPDATED TO THE NEW URL---->>>>>>

Last edited by Zoltar3.1; 03 September 2018 at 14:14.
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Old 03 September 2018, 14:35   #14
Predseda
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I am testing the preview at the moment, I think it is better than mini SWAT.
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Old 07 September 2018, 20:45   #15
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Old 07 September 2018, 20:48   #16
Predseda
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I see you already have a new panel, good!
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Old 07 September 2018, 20:53   #17
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I see you already have a new panel, good!
Yes. I was looking at the panel designs, I wanted to make one that was from the time of the Amiga ... hehe
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Old 07 September 2018, 21:01   #18
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Maps are really huge in this game.
Also ingame music finally, wow!
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