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Old 17 September 2021, 23:24   #1041
buzzybee
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Originally Posted by Steril707 View Post
Currently working a bit on a Neo Geo version of the game...

If somebody is interested in checking out, here you go...

[ Show youtube player ]
Oha. Nice surprise. Needs quite a bit of modified code, I suppose. Looking good!
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Old 17 September 2021, 23:26   #1042
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I have never seen an actual NeoGeo on my own eyes I think.
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Old 18 September 2021, 08:04   #1043
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Oha. Nice surprise. Needs quite a bit of modified code, I suppose. Looking good!
Thanks mate.

Just trying out lots of stuff at the moment.
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Old 18 September 2021, 23:26   #1044
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Congrats, seems already quite advanced !
I really wonder what's you plan with Inviyya NeoGeo is, considering the gap in terms of power between the 2 machines. You've put the Amiga hardware to very good use, I guess the NG is a very different subject !
cheers
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Old 19 September 2021, 08:04   #1045
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Congrats, seems already quite advanced !
I really wonder what's you plan with Inviyya NeoGeo is, considering the gap in terms of power between the 2 machines. You've put the Amiga hardware to very good use, I guess the NG is a very different subject !
cheers
Hmm, I am thinking a lot about these things at the moment, because with ending Inviyya I am a bit looking for a new direction to go. Which results in trying out a few things, like the Neo Geo, but also the Megadrive.
I have a few little projects that laid dormant for a few years on the Vectrex and C64 as well which I might finish now.

One big difference between the Amiga and console hardware is, that it's fun to squeeze something out of the Amiga to make it look better than it actually is. On the contrary, the consoles have very clear and defined features, and most of the work lies in assets creation there I'd say.

So, really no idea where to go at the moment.
One other idea is to move to AGA/VanillaA1200 with Krogharr, and see how good I can make that look on that hardware.
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Old 19 September 2021, 11:04   #1046
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Sounds great ! I hope you have fun in the process !! :-)
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Old 19 September 2021, 12:16   #1047
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Steril707: I vote for A1200
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Old 13 March 2022, 08:48   #1048
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Will be showing off Inviyya 2 on Amiga Bills show on sunday, the 27th of march.

Here we go with the title screen..



The rest of the game you can watch on the show...

See you there, guys...
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Old 13 March 2022, 09:11   #1049
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Ohhhh !!!
Great news !!
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Old 13 March 2022, 12:35   #1050
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Whow How far have to come with the game?
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Old 14 March 2022, 13:26   #1051
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woah dude, this is both unexpected and great news indeed .. cant wait to see it
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Old 14 March 2022, 21:39   #1052
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Thumbs up

@ Tigerskunk


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Old 15 March 2022, 13:49   #1053
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Well, let's see.
I am quite happy with how it looks and plays, but no idea really.
Only a very few people have seen the game as it looks now so far, and feedback has been mostly quite positive.

Game is very different to the first one in terms of graphics and also gameplay.

Very interesting to get some broader feedback after Bill's show. Usually I was posting new videos and images all the time of my game dev, but this time I kept everything under wraps..

Maybe it's complete shit, and I am the only person liking it. You never know...
Will let someone else test at least before Amiga Bill will play it, I guess...

(and yes, it almost killed me not being able to share what I got )

Last edited by Tigerskunk; 15 March 2022 at 14:06.
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Old 15 March 2022, 15:19   #1054
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Congrats on your new job Tigerskunk!

I have a small question about Inviyya... I've recently bought the physical edition (I haven't received it yet) but I guess that on the floppy I won't find the latest version of the game, how can I download the most recent version of the game?
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Old 15 March 2022, 15:39   #1055
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Congrats on your new job Tigerskunk!

I have a small question about Inviyya... I've recently bought the physical edition (I haven't received it yet) but I guess that on the floppy I won't find the latest version of the game, how can I download the most recent version of the game?
Mmhh, if you bought it recently, it should be on that floppy. Then, next guess might be the SD card (if you have the deluxe version), and also Poly.Play was sending out the last version via email to customers at one time, but no idea if they did that once more..

Please report back, I am sure we will find a solution...
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Old 15 March 2022, 19:26   #1056
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Thanks for your prompt reply...
It might be the latest version since I bought it last week after a quite long wait 'cause it wasn't available for at least one month on the store where I bought it from.
It is the floppy disk collector's edition.
As soon as I have the game in my hands I'll report back telling you which release it is... but... which one is the latest release at the moment?
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Old 15 March 2022, 21:18   #1057
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Thanks for your prompt reply...
It might be the latest version since I bought it last week after a quite long wait 'cause it wasn't available for at least one month on the store where I bought it from.
It is the floppy disk collector's edition.
As soon as I have the game in my hands I'll report back telling you which release it is... but... which one is the latest release at the moment?
The version with the seven levels. If level three looks "quite green", you are good...
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Old 26 March 2022, 12:24   #1058
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small reminder on Amiga Bill's show tomorrow evening...
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Old 26 March 2022, 13:20   #1059
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Old 26 March 2022, 15:17   #1060
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small reminder on Amiga Bill's show tomorrow evening...
Thanks looking forward to it.
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