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Old 29 June 2017, 03:34   #41
Shatterhand
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Well, at least on Winuae, it's indeed the AGA setting that makes the colors go all wrong. In Winuae if I switch the chipset while the game is running the colors change. It's nothing else but the AGA chipset.

I have zero idea of why this is happening.

EDIT: I'd bet it has something to do with dual playfield and how I am setting its colors. The game is running on dual-playfield except at the bottom of the screen, where there's a single 1 bitplane playfield.

Even crazier, after a game over the colors in the Raliza Software logo change again.

EDIT2: It's something with the command DisplayRGB which sets a color in a certain Y coordinate using the copper. It seems that in ECS mode a change in that pallete entry after the copper command will override what the copper has been told to do, in AGA mode it doesn't.

Still not 100% sure if that's the case, but so far it seems to be something like that. Anyway I guess I am close to crack this bug (Already managed to make the Raliza Software logo appear correctly in AGA mode). I still didn't inspect what's causing the sprites colors to show up wrongly since as far as I remember I didn't use the copper to change their colors anywhere... but I may be wrong I'll investigate more later, but soon there should be a 1.1 version with correct AGA colors, I hope

Last edited by Shatterhand; 29 June 2017 at 06:32.
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Old 29 June 2017, 13:39   #42
warfalcon
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Trainer

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Here is a little fun trainer by Flashtro for this cute game.
Download Link: http://flashtro.com/html5tro/flashtro-quasarius-2/
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Old 29 June 2017, 14:40   #43
PortuguesePilot
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Quote:
Originally Posted by warfalcon View Post
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Here is a little fun trainer by Flashtro for this cute game.
Download Link: http://flashtro.com/html5tro/flashtro-quasarius-2/
Excellent. Hope you guys update the link after v1.1 comes out.
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Old 29 June 2017, 14:53   #44
Shatterhand
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Quote:
Originally Posted by warfalcon View Post
[ Show youtube player ]


Here is a little fun trainer by Flashtro for this cute game.
Download Link: http://flashtro.com/html5tro/flashtro-quasarius-2/
Yay, this is awesome!!!

And yeah, I hope you guys can update the disk for V1.1
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Old 06 July 2017, 05:34   #45
Shatterhand
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Version 1.1 is up now, it's on the same place as before.

I hopefully corrected the thing with wrong colors with AGA chipset... I found out what was doing it, but I don't know exactly why it was doing it. Managed to fix it anyway, but it would be good to do some deeper research about that

Also corrected a few minor bugs.

I am nearly sure the game still has one or two bugs, but hopefully nothing that breaks the game. I really want to be done with this one and not need to do a V1.2 , because I want to focus on new games... some stuff I would do completely different now with this game since I learned so much from doing it, but I don't want to do it again... let's use this experience to make new and better games
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Old 09 July 2017, 23:41   #46
warfalcon
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Trainer updated to version 1.1 as well.
Grab it here: http://flashtro.com/html5tro/flashtro-quasarius-2/
or from the zone.
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