English Amiga Board Amiga Lore


Go Back   English Amiga Board > News

 
 
Thread Tools
Old 27 November 2016, 21:28   #161
spudje
Registered User

 
Join Date: Dec 2014
Location: Netherlands
Posts: 559
So far as I could see, there is no difference between my CD32 with and CD32 without SX32. Intro movie runs smooth enough on both systems. Playing maybe has a very tiny bit of lag between the controller input and the actual moving, but nothing serious and exactly the same on both configurations. So can I conclude that it uses Akiko in both systems?

Both systems I ran from the same CDR. RGB from SX32 and the other one RGB from Kipper2k expansion.
spudje is offline  
AdSense AdSense  
Old 27 November 2016, 22:16   #162
earok
Moderator

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,481
Cheers for that

What processor does your SX32 use? Does Wing Commander work OK on the system?
earok is offline  
Old 28 November 2016, 08:53   #163
spudje
Registered User

 
Join Date: Dec 2014
Location: Netherlands
Posts: 559
It's just a SX32 Mk1, with only RAM and IDE, so no processor that takes overfrom the stock 68020 on the mainboard.

I'll try Wing Commander later this week. Maybe I should record some movies from it
spudje is offline  
Old 12 December 2016, 21:43   #164
spudje
Registered User

 
Join Date: Dec 2014
Location: Netherlands
Posts: 559
So, finally got the time to check Wing Commander. And then I realised the SX32 isn't such an ideal addon as I thought. The additional FastRAM breaks some games, such as Chaos ENgine CD32 (the intro only plays sound, no video) and... Wing Commander, the palette is corrupted. It runs fine when I disable the fastram with the SX32 jumpers. Then I also couldn't see any difference between my CD32 with SX32 and without SX32, both ran at the, IMO unplayable, slow FPS. Heart of the Alien runs smoother I think.

Is there a way to disable fastRAM from, let's say workbench and then have the CD32 reboot with only ChipRAM? I don't feel like opening up de CD32 and changing jumpers everytime I want to play a game that doesn't run with FastRAM.
spudje is offline  
Old 13 December 2016, 01:13   #165
earok
Moderator

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,481
Quote:
Originally Posted by spudje View Post
So, finally got the time to check Wing Commander. And then I realised the SX32 isn't such an ideal addon as I thought. The additional FastRAM breaks some games, such as Chaos ENgine CD32 (the intro only plays sound, no video) and... Wing Commander, the palette is corrupted. It runs fine when I disable the fastram with the SX32 jumpers. Then I also couldn't see any difference between my CD32 with SX32 and without SX32, both ran at the, IMO unplayable, slow FPS. Heart of the Alien runs smoother I think.

Is there a way to disable fastRAM from, let's say workbench and then have the CD32 reboot with only ChipRAM? I don't feel like opening up de CD32 and changing jumpers everytime I want to play a game that doesn't run with FastRAM.
I recommend you make that request in the Project.CD32 conversions board In theory it should be possible to make say a disc that just boots TUDE and then prompts you to swap disc. Cobe made something like that for Tanks Furry (as TF isn't out of the box CD32 compatible).
earok is offline  
Old 13 December 2016, 09:24   #166
spudje
Registered User

 
Join Date: Dec 2014
Location: Netherlands
Posts: 559
The WHDLoad slaves I have for Wing Commander and Chaos Engine CD32 versions do work (from the SX32 CF, starting with WHDLoad (CD32Load not needed), but then I lose CD Audio

Good you pointed me to Tude, maybe I can simply make myself a custom ISO for Wing Commander and Chaos Engine with tude running before the game does.
spudje is offline  
Old 20 December 2016, 15:47   #167
hexaae
Registered User

hexaae's Avatar
 
Join Date: Jul 2006
Location: Italy
Age: 41
Posts: 740
With PPaint I've done a ColorIcon (256 colors) for classic Amiga Workbench:
https://drive.google.com/open?id=0B-...WFxTm1QcXNETnc


Last edited by hexaae; 20 December 2016 at 16:05.
hexaae is offline  
Old 20 December 2016, 16:27   #168
s2325
Zone Friend

s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 37
Posts: 17,533
The less I can see this cover the better.
s2325 is offline  
Old 21 December 2016, 00:48   #169
prowler
Global Moderator

prowler's Avatar
 
Join Date: Aug 2008
Location: Sidcup, England
Posts: 10,199
Nice work, hexaae!
prowler is offline  
Old 21 December 2016, 10:33   #170
earok
Moderator

 
Join Date: Dec 2013
Location: Auckland
Posts: 1,481
Just uploaded what should be the "final" version of HOTA CD32 (will officially launch via cd32.co.uk in a couple of days if no one has any issues with it).

CHANGES FROM ME:
- The promised secret update, which is "The Lost Level" of Another World has been added (context as to what this is: http://earok.net/game/another-world-lost-level)
- 'Out of this World' has been replaced with the Delphine collection edition of Another World. OOTW had a crash near the end of my last attempted play through, hopefully the Delphine edition (which is an "official" copy protection crack) will be more reliable.
(I do realise that means that there's a mismatch between the menu screen and the title screen, but oh well)


CHANGES FROM COBE:
- Audio from the start, middle and end cutscenes has been stretched to properly align with the rate that the CD32 plays it back. Note that it isn't "perfect" sounding, but it's certainly great to have the effects aligning with the action.
- Edited the menu so that "The Lost Level" is the middle option between OOTW and HOTA

https://mega.nz/#!8YI2xC5a!Psicljc46...bJXhbAQ6dLa-ao
earok is offline  
Old 21 December 2016, 14:58   #171
AmigaBill
Registered User

AmigaBill's Avatar
 
Join Date: Sep 2016
Location: New York, USA
Posts: 45
Quote:
Originally Posted by earok View Post
Just uploaded what should be the "final" version of HOTA CD32
Earok! I am glad I found this thread so I can say thanks for all your efforts I have been playing and even streaming Heart of the Alien Redux and The Lost Level and loving them. Way to go! It is really amazing that people here are putting so much time and effort into projects like this. Thank you so much. Did you also so do the Karateka Atari ST port?
AmigaBill is offline  
Old 21 December 2016, 15:12   #172
DamienD
Global Moderator

DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 40
Posts: 8,983
Quote:
Originally Posted by AmigaBill View Post
Did you also so do the Karateka Atari ST port?
Nope, that was done by the "Atari ST --> Amiga" master; meynaf

See this thread; Karateka (ST Port)

He has also done quite a few other releases; take a look here:

... meynaf's Homepage
... gauntlet

You may find my post in the last thread listed interesting
DamienD is offline  
Old 21 December 2016, 15:24   #173
honx
Registered User

 
Join Date: Oct 2014
Location: Klagenfurt / Austria
Posts: 697
will there also be an amiga version (non cd32) which contains the secret level?
honx is offline  
Old 21 December 2016, 15:34   #174
AmigaBill
Registered User

AmigaBill's Avatar
 
Join Date: Sep 2016
Location: New York, USA
Posts: 45
Quote:
Originally Posted by DamienD View Post
Nope, that was done by the "Atari ST --> Amiga" master; meynaf

See this thread; Karateka (ST Port)

He has also done quite a few other releases; take a look here:

... meynaf's Homepage
... gauntlet

You may find my post in the last thread listed interesting
wow wow wow! I was not aware of all these ports. Christmas came early this year! I don't know how difficult it would be do do, but maybe there should be a sticky with links to all the Amiga ports in one place for EAB noobs like me? Just a thought. Thanks for all the information. I will hunt these down !
AmigaBill is offline  
Old 21 December 2016, 15:45   #175
DamienD
Global Moderator

DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 40
Posts: 8,983
Quote:
Originally Posted by AmigaBill View Post
wow wow wow! I was not aware of all these ports. Christmas came early this year! I don't know how difficult it would be do do, but maybe there should be a sticky with links to all the Amiga ports in one place for EAB noobs like me? Just a thought. Thanks for all the information. I will hunt these down !
That's a very good idea

There are also some "NES --> Amiga" conversions:

... "Alter Ego" & "Chase" by Asman: http://eab.abime.net/showthread.php?t=80188
... "Solomon's Key 2" by hukka: http://eab.abime.net/showthread.php?t=76805
DamienD is offline  
AdSense AdSense  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Heart of the Alien amigappc support.Games 5 29 June 2013 13:05
Heart of the Alien: How to compile. XDelusion support.Apps 10 28 December 2011 01:54
Brag your heart out! Thorham Retrogaming General Discussion 18 18 June 2008 21:47
amiga open-heart surgery rattus support.Hardware 12 01 March 2003 10:57
Heart of China Exodus Retrogaming General Discussion 3 27 January 2002 02:15

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 00:41.


Powered by vBulletin® Version 3.8.8 Beta 1
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Page generated in 0.19102 seconds with 11 queries