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Old 18 September 2016, 18:36   #1
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Join Date: Aug 2004
Posts: 2,818
Mouse is uncaptured on graphics API change

I noticed an issue related to changing graphics API (Direct3D ↔ DirectDraw).

With emulation running and mouse captured, press F12 to open the settings window then click OK or Cancel. The mouse is automatically re-captured when the settings window closes.

However if you change graphics API, the mouse is not re-captured when the settings window closes. In particular, if you have the pause-when-mouse-uncaptured option enabled, on clicking OK to dismiss the settings window emulation is paused showing a black screen.

Suggestions to fix:
  • If mouse was captured before opening the settings window, re-capture it even on changing graphics API.
  • If emulation was paused before opening settings and changing graphics API, copy the "old" Amiga image into the new-API window to avoid showing a black screen. (Or just always do that on API change.)
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Old 18 September 2016, 18:48   #2
Toni Wilen
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 42
Posts: 20,440
Option that is changed basically only once or twice? Not worth the trouble even to think about it
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