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Old 23 July 2016, 20:20   #101
Amigajay
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Just wanted to say after i had a play today with this...its alot better than i thought it was going to be, no disrespect i never liked the original, but this is so much better, not just the sound and graphics but the gameplay, sure its hard but its winnable, unlike the stupidly hard Super Tennis Champs.

So thanks again for releasing it to the Amiga community, shame you never earned a penny and it never had a proper release though.
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Old 23 July 2016, 20:23   #102
DamienD
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Just been playing some doubles matches also; definitely easier

I'm quite enjoying it; thanks again SecondService
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Old 24 July 2016, 13:41   #103
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Game of the year. Many thanks, although it is indeed a real shame you did not earn any money with this.
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Old 24 July 2016, 15:26   #104
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Game of the year.
Agreed

Doubles is definitely way more fun and slightly easier. Having some killer 15 shot rallies against the computer; what an adrenaline rush

Annoying when the computer aces you down the middle line though; hard to return these.
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Old 24 July 2016, 17:05   #105
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Not game of the year, but definitely great release
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Old 24 July 2016, 23:25   #106
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I was lucky to steal my girlfriend for a few minutes from her Cracking(Trivia) and we won our first double
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Old 25 July 2016, 09:27   #107
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As this is programmed in Blitz is there any chance of a realease of the source code as us up and coming Blitz programmers could probably learn a lot from it!
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Old 25 July 2016, 14:07   #108
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Just checked saved files and per game they are larger than 50KB, packed 6KB but still six time larger than CD32 NVRAM. So CD32 game saving's not gonna happen..
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Old 25 July 2016, 14:38   #109
Predseda
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1kB flash memory... [ Show youtube player ]
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Old 25 July 2016, 14:49   #110
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Great game!
Thanks for sharing!
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Old 01 August 2016, 18:26   #111
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Finally found some time to try this out and it's not bad at all! yes, players move too slowly and computer is too good but the advice of putting it into doubles definitely makes it more fun! Could do with a bit a of a tweak and then would be very good.

I ask again, any chance of publishing the source code as there isn't a great deal of info on Blitz out there so any chance to learn from a working game would be great.
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Old 02 August 2016, 08:54   #112
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Great game, I really love it! Unfortunately it seems to be very hard due to the fast gameplay. Is there a documentation about the in-game controls?
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Old 02 August 2016, 19:18   #113
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Sorry but as run the game?
i have try double click on file CenterCurt2 but nothing :-(
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Old 02 August 2016, 20:05   #114
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http://eab.abime.net/showpost.php?p=...3&postcount=65

The archive should be fixed, BTW.
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Old 02 August 2016, 20:51   #115
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As this is programmed in Blitz is there any chance of a realease of the source code as us up and coming Blitz programmers could probably learn a lot from it!
Yeap that's good idea. Blitz is not well documented.
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Old 02 August 2016, 23:52   #116
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Yup, LHA is more Amiga compatible then ZIP.
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Old 03 August 2016, 00:30   #117
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Sorry but as run the game?
i have try double click on file CenterCurt2 but nothing :-(
You have to Install WinUAE and get the kickstart roms before you can play this game on the PC.
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Old 04 August 2016, 20:01   #118
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I'm Sorry but i want play with my Amiga 1200 Apollo 040 and 32MB WB3.1
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Old 04 August 2016, 22:04   #119
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Don't unpack the archive on pc. Transfer the archive to Amiga and unpack it there.
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Old 04 August 2016, 22:16   #120
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And you may need to set the executable bits as already mentioned here.
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