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Old 22 May 2016, 13:10   #1
Galahad/FLT
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Scoopex releases Sibwing AGA

With massive thanks to Earok and Acid Software, Scoopex presents Sibwing AGA from Acid Software.

This is the early pre-release for what became Guardian AGA, the Starfox/Starwing like clone on the SNES.

Theres some differences, and theres also a lot of bugs, so theres a chance it might crash which is why we advise you NOT to install on hard drive so it doesn't risk invalidating it.

Its a curiosity, and its part of Amiga history, and it shows the transition to what it eventually became, and we don't get to see enough of that.

So, in the zone, Sibwing AGA pre-release, enjoy, or don't
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Old 22 May 2016, 13:32   #2
Amigajay
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Nice one! Cheers to all involved!
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Old 22 May 2016, 14:20   #3
Neil79
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HOT OFF THE PRESS!!! NEW SCOOPEX RELEASE ( Preview? Done )



http://www.indieretronews.com/2016/0...w-scoopex.html
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Old 22 May 2016, 14:27   #4
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Thanks mate, appreciate the release
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Old 22 May 2016, 14:29   #5
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Thx! That's nice indeed!
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Old 22 May 2016, 14:44   #6
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Cool
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Old 22 May 2016, 14:47   #7
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Wicked; thank you very much to all involved
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Old 22 May 2016, 14:52   #8
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Nice find, since I never played Guardian before this was basically a new release for me
Cool tune by Ne7 in the intro too!
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Old 22 May 2016, 15:53   #9
Galahad/FLT
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Nice find, since I never played Guardian before this was basically a new release for me
Cool tune by Ne7 in the intro too!
You know nothin' Wayne Kerr
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Old 22 May 2016, 17:30   #10
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Is it related to "Games of Flashtro" ? lol
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Old 22 May 2016, 18:18   #11
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Old 23 May 2016, 00:39   #12
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Yeah!!!
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Old 23 May 2016, 07:37   #13
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Someone needs to do a longplay, there's a lot of cool stuff in the later levels (eg an Egyptian themed level where you have to race between Pyramids under fire, weaving above and below signs). Anyone up for it or should I give it a try?
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Old 23 May 2016, 15:06   #14
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Hey guys,

Couldn't work out how to "shoot" but have now managed to...

If for example I'm using "Keyboard Layout B (Cursor keys, Right CTRL and ALT = Fire)"; when you start and press Right CTRL it will accelerate the ship. If you then press Right ALT it will shoot

Thing is I don't seem to be able to shoot and accelerate... Anyway; guess this is one of the bugs or I possibly need to use a 2 button joystick / joypad?
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Old 23 May 2016, 15:09   #15
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I think you're supposed to just tap fire to shoot, hold to accelerate.. it's a bit fidgety but yeah
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Old 23 May 2016, 15:13   #16
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I think you're supposed to just tap fire to shoot, hold to accelerate.. it's a bit fidgety but yeah
Thanks earok; that makes more sense
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Old 23 May 2016, 23:00   #17
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That's something interesting nice release.
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Old 09 July 2016, 17:21   #18
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new video [ Show youtube player ]
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Old 10 July 2016, 02:55   #19
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Nice and thanks!

Galahad, you mention and thank Acid Software so I assume they did give the green light for this release? If so, this is really cool.
Are they still active in one form or another? I am a big fan of Super Skidmarks and I tried unsuccessfully some time ago to find out if their members were still making games out there, but there are few traces left of them that I could find.
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Old 10 July 2016, 03:10   #20
earok
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Nice and thanks!

Galahad, you mention and thank Acid Software so I assume they did give the green light for this release? If so, this is really cool.
Are they still active in one form or another? I am a big fan of Super Skidmarks and I tried unsuccessfully some time ago to find out if their members were still making games out there, but there are few traces left of them that I could find.
I'll butt in here.

Simon Armstrong gave me access to the contents of one of his old Amiga hard drives, which contained the SibWing press release version. I got both Simon and Mark's permission before supplying it to Galahad to do his magic


- Mark Sibly is still making Blitz Basic derivatives, the latest is Monkey-X http://www.monkey-x.com/
- Simon Armstrong is still doing cool things, his blog is http://nitrologic.blogspot.co.nz/
- Chris Blackborne had a long career with Ubisoft, Lionhead, Bioware etc but has returned to the indie game scene and is working on Epic Skidmarks for HTML5: http://epicskidmarks.com/

Last edited by earok; 10 July 2016 at 03:53.
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