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Old 28 March 2016, 20:50   #21
Retro-Nerd
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Huh? The screenshots look exactly the same as how the game runs in WinUAE.
Of course not. You can't print the internal scalings/interpolations of your display into a screenshot. A photo would show it though, especially in WB shots or games which uses the standard Amiga fonts.

As Toni said your LCD/LED display has only 1 native resolution (the one you use in Windows). If you switch it to any other it shows scaling and interpolation artefacts (ugly blurring i.e.). You use filter to "hide" this effects in WinUAE. 640x480/640x512 are CRT resolutions, they don't have a native fixed resolution like modern displays.

Last edited by Retro-Nerd; 28 March 2016 at 21:29.
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Old 30 March 2016, 15:30   #22
Foebane
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Also, what's with the scanlines? They look ugly as f-ck on an LCD display, and I for one don't use them OR miss them. I'd rather appreciate the beauty of Amiga graphics rather than view them through a cage.
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Old 30 March 2016, 15:34   #23
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Then don't activate them. Nobody forces you to do it. Use the bilinear filter, if it looks too pixelated in high PC resolutions.
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Old 30 March 2016, 16:32   #24
DamienD
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Originally Posted by Foebane View Post
Also, what's with the scanlines? They look ugly as f-ck on an LCD display, and I for one don't use them OR miss them.
Hehehehehe

I use scanlines in all my emulators; gives that authentic feel IMHO of old arcade and Commodore monitors

If it looks "ugly as f-ck on an LCD display" to you then maybe the scaling you use is throwing them out; I had this issue with WinUAE if I had scanlines and "Default" set as opposed to "No Scaling".

Anyway, here's a nice old thread with poll for you: http://eab.abime.net/showthread.php?t=28834
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Old 30 March 2016, 16:39   #25
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You need scaling or 2x-xx horizontal/vertical zooms on modern LCDs. Otherwise you get a post stamp size image. Using a CRT resolution like 640x512 instead is plain wrong. The GPU scaling (integer preferable) in WinUAE looks good, while the internal monitor scaling not.
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Old 30 March 2016, 16:45   #26
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On my Host configuration, Amiga lo-res pixels are 4x4 HD pixels big with no blurring or filtering, and I force a 4:3 aspect ratio so it doesn't look stretched. This way, I can see super hi-res if I want to and even have some overscan, and it looks great.

But to each his own.
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