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Old 14 October 2016, 10:19   #21
Join Date: Feb 2013
Location: spain
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maybe on winuae is possible to use a glide wrapper to emulate a vodoo card ?
like those used on the ULtraHLE nintendo 64 emulator which was originally coded to use vodoo cards
some wrappers are open source
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Old 14 October 2016, 15:13   #22
Toni Wilen
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It has no use whatsoever for hardware emulation.
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Old 14 October 2016, 19:18   #23
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Once again: IMHO implementing a radeon emulation in WinUAE will be a lost of time.
But implementing a working uaenative.library (I mean one that will really allow OS4 ppc / x86 calls) will allow me to port Wazp3D to WinUAE/OS4/ppc

But I dont know if Toni will implement such uaenative.library ...

Alain Thellier - Wazp3D
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Old 14 October 2016, 20:09   #24
Toni Wilen
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This is about hardware emulation. Don't try to annoy me by talking about native stuff in this thread! It is extremely boring and uninteresting.
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Old 29 November 2016, 13:39   #25
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i think the best implementation is to make something similar to QuarkText or dosbox or PcEM 3dfx emulation
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