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Old 30 October 2015, 19:26   #1
Sandro
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putty squad megadrive version dumped

it seems the rom was compiled from a beta cartridge
this version is horrible , music is shit,lot of sfx lost etc
however is smooth compared to the Amiga version it runs at 50fps

http://www.segasaturno.com/portal/sa...ad-vt8425.html
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Old 30 October 2015, 20:16   #2
PortuguesePilot
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Any way of getting it without registring for the 23429077th time on a forum that I will never use again?

Thanks.

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Old 30 October 2015, 20:33   #3
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Old 30 October 2015, 21:08   #4
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Many thanks, Retroplay!
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Old 30 October 2015, 21:35   #5
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Many thanks, Retroplay!
Seconded!
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Old 30 October 2015, 23:29   #6
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Doesn't look like 50fps imo.
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Old 31 October 2015, 00:52   #7
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AGA version looks pretty smooth. I've no way to tell if it's 50 fps, but looks like it scrolls perfectly fine and I can't detect any jitter. I'll check the md one later.
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Old 31 October 2015, 02:51   #8
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AGA version looks pretty smooth. I've no way to tell if it's 50 fps, but looks like it scrolls perfectly fine and I can't detect any jitter. I'll check the md one later.
putty squad Amiga version is full of jitters is not smooth it works at 25 fps like Aladdin, uses idem AGA engine

for smoothness comparison check 50 fps amiga games like Assasin or superfrog
also you will feel the difference in the SNES putty squad version it works at 50 fps
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Old 31 October 2015, 04:18   #9
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RP you da man!!
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Old 31 October 2015, 16:38   #10
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Thing is, I'm beginning to wonder how much of an effect my setup has on games. It's an 030 with whdload. No jitters here, unless my eyes are very forgiving, scrolls smooth as butter. I fired up Superfrog right after just for comparison's sake and - other than the greater scrolling speed - I can't detect a difference in smoothness. Both visibly smoother than Aladdin AGA you suggested.

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Originally Posted by Sandro View Post
putty squad Amiga version is full of jitters is not smooth it works at 25 fps like Aladdin, uses idem AGA engine

for smoothness comparison check 50 fps amiga games like Assasin or superfrog
also you will feel the difference in the SNES putty squad version it works at 50 fps

Last edited by vulture; 31 October 2015 at 18:09.
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Old 31 October 2015, 20:08   #11
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Thing is, I'm beginning to wonder how much of an effect my setup has on games. It's an 030 with whdload. No jitters here, unless my eyes are very forgiving, scrolls smooth as butter. I fired up Superfrog right after just for comparison's sake and - other than the greater scrolling speed - I can't detect a difference in smoothness. Both visibly smoother than Aladdin AGA you suggested.
go to where is the puty is in the screenshot in ur A1200
move the putty from left to right while watching the backgrounds ( columns and totems)
then compare with putty squad SNES version running on znes or snes9x
in fact you will don't need to check this, you will note the SNES version is far smoother since the begin of the game

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Old 31 October 2015, 20:16   #12
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This screen filter massacred Putty Squad.
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Old 01 November 2015, 13:17   #13
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Thx for that. I think I *may* have noticed something akin to jitter. It could also be that my tft is masking the stutter effect with some post processing I've no control over. But yes, I think I see something.
Still, visibly smoother than Aladdin or Ruff n Tumble which are both known to be 25fps games.
Haven't checked the snes version yet, but isn't it ....hmmm.... different watching it on an emulator - however accurate it may be - than on a real snes system?

Thx!

edit:
I'm probably more confused now. I tried the same with superfrog, which is a 50 fps game and I can detect some small stuttering similar to putty squad at some points. It's more difficult to see it there as there are not many vertical backgrounds at stage 1, but ie inside the caves or when running by trees I can see a similar effect. Oh, well! I think I'll just blame my tft for everything and stop messing with it!

edit2:
tried it (EU version) on zsnes for windows and it's the same at least here. VSync is on, all filters are turned off, it's the very same small jitter at the place you suggested. I can only assume it could be that my monitor is 60hz and the game is 50hz and it doesn't happen on real hw on a crt display.

Quote:
Originally Posted by Sandro View Post
go to where is the puty is in the screenshot in ur A1200
move the putty from left to right while watching the backgrounds ( columns and totems)
then compare with putty squad SNES version running on znes or snes9x
in fact you will don't need to check this, you will note the SNES version is far smoother since the begin of the game

Last edited by vulture; 01 November 2015 at 13:38.
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Old 04 November 2015, 16:34   #14
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Ok, tried the SNES version (it IS a PAL game). Looks like smooth 50fps here. But clearly not the Mega Drive beta. A slight motion blur an jitter tells me it runs maybe with 20-30fps, not more. Use only proper displays with 50Hz (or maybe 100Hz monitors with black frame insertion capability) for PAL games, no matter if you test on emulation or real hardware.

Quote:
tried it (EU version) on zsnes for windows and it's the same at least here. VSync is on, all filters are turned off, it's the very same small jitter at the place you suggested. I can only assume it could be that my monitor is 60hz and the game is 50hz and it doesn't happen on real hw on a crt display.
You can't use Vsync for PAL games in 60Hz. It stutters all the time. Only way around is to boost the PAL game speed to 60fps. ZSNES can do this = Speed options -> Auto Frame Rate ticked => Emu speed 2x. But music is faster then too.

Last edited by Retro-Nerd; 04 November 2015 at 20:50.
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Old 09 November 2015, 12:31   #15
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I'll be trying that, thx!
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