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Old 27 May 2015, 01:06   #1
killergorilla
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Wipeout / Wipeout 2097 Fly-Through website

This website is brilliant!

Has all the tracks from WipeOut and WipeOut 2097 as Fly-Throughs. (You can also look at them from any angle in 'free' mode).

http://phoboslab.org/wipeout/

Make sure you turn the music on though
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Old 27 May 2015, 02:36   #2
Bastich
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That's awesome
Great find
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Old 27 May 2015, 03:28   #3
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Excellent, I was a massive Wipeout fan with some of the lowest lap times, never beaten as far as I know, although that was way back on the psx. PlayStation mag even told me to get a life..
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Old 27 May 2015, 12:42   #4
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I wish there is a way how to import these maps into Amiga version of Wipeout.
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Old 27 May 2015, 12:59   #5
vertigo
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Quote:
Originally Posted by jack-3d View Post
I wish there is a way how to import these maps into Amiga version of Wipeout.
I could be wrong, but I think the original bitmap textures were made on the Amiga in Deluxe Paint.
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Old 27 May 2015, 13:47   #6
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CoLdStOrAgE (aka Tim Wright) linked to this track last month when the website was released. The 3D performance of my laptop really sucks but it is v cool on my Nvidia 760Ti powered workstation at home
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Old 27 May 2015, 20:34   #7
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Quote:
Originally Posted by alexh View Post
CoLdStOrAgE (aka Tim Wright) linked to this track last month when the website was released. The 3D performance of my laptop really sucks but it is v cool on my Nvidia 760Ti powered workstation at home
Ah sorry I must have missed that! Seen CoLdStOrAgE's name up on a few of the billboards

I know there at a higher resolution and filtered better but I'm impressed how well the textures hold up to be honest.
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Old 27 May 2015, 23:54   #8
Michael Sykes
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THX.

That made my day.
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Old 27 June 2015, 16:56   #9
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Very good,I loved the Wipeout games
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Old 02 July 2015, 14:04   #10
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Quote:
Originally Posted by vertigo View Post
I could be wrong, but I think the original bitmap textures were made on the Amiga in Deluxe Paint.
I would not be at all suprised. I worked on playstation development around this timeframe for a short while and we used Amigas for drawing the textures (although I think the artists mainly used PPaint and Brilliance).
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Old 02 July 2015, 15:56   #11
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At Argonaut they were using DPAINT for the PC
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