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Old 19 March 2015, 00:08   #21
NovaCoder
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Quote:
Originally Posted by TCD View Post
A lot of the 'scenes' are from Quake. Not actually sure what that is supposed to show
It's just a demonstration of a texture mapped polygon drawing algorithm using the Falcon's strengths.

Basically it's a proof of concept.

Last edited by TCD; 19 March 2015 at 07:32. Reason: Fixed a typo in my quote ;)
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Old 19 March 2015, 00:57   #22
Retrofan
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Yep, that's a port. A horrible unplayable one, but at least it's a port
Incredibly good for 64 kB

@Novacoder I wonder what do you do with the rest of megas your versions need
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Old 19 March 2015, 10:58   #23
gimbal
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He he he That one made me laugh
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Old 19 March 2015, 11:52   #24
Neil79
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He he he That one made me laugh
Omg Gimbal laughed
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Old 19 March 2015, 11:58   #25
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Yeah, any idiot can make up those kind of posters if he/she wants to.
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Old 19 March 2015, 21:15   #26
TMR
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Incredibly good for 64 kB
Umm... it isn't 64K, there's a 16Mb REU image in the archive. =-)
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