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Old 13 January 2015, 17:09   #1
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Join Date: Oct 2006
Location: USA
Posts: 782
Self-Programmed Games

I recently put a few of my pc game projects on github, and wanted to share the links. These games are in pre-alpha status, but already quite playable. The github project includes executables for windows and mac OSX:

Arne's Breakout

Arne's SpaceTaxi

There are not many levels yet in both games.

I also have a wip of a racing game, but it is only a pixelshader road so far (use cursor keys and z/x)
Arne's Racing

I used the excellent LÖVE 2D-engine and the great programming language LUA to program those games. I used Paint.net to draw the graphics, Notepad++ for editing the source code, and Audacity and my voice for the audio in Space Taxi. I programmed my own collision detection and physics.

Last edited by rsn8887; 14 January 2015 at 21:53.
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