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Old 09 January 2015, 13:21   #1
Lemming880
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Boxx 2 (jump 'n' run platform game)



Boxx 2! A jump 'n' run platform game where your goal is to collect all the coins and kill the baddies.

Graphics and Level Design by Lemming880.

System requirements:
-WinUAE: A1200/030, Fastest Possible and no Cycle Exact.
-Real Amiga: A1200/020 (030 recommended).

------------------------------------------------------------------------------
Downloads:

Boxx (v1.2):
ADF http://aminet.net/package/game/jump/Boxx
LHA http://aminet.net/package/game/jump/BoxxHDD

Boxx 2 (v1.2):
ADF http://aminet.net/package/game/jump/Boxx2
LHA http://aminet.net/package/game/jump/Boxx2HDD

------------------------------------------------------------------------------

Videos:

Boxx:
Trailer: [ Show youtube player ]
Longplay: [ Show youtube player ]

Boxx 2:
Trailer: [ Show youtube player ]
Longplay1: [ Show youtube player ]
Longplay2: [ Show youtube player ]

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Game tip! Baddies drop coins so collect them too. Jump on a baddie's head to kill it.
------------------------------------------------------------------------------

Last edited by Lemming880; 09 January 2017 at 00:58.
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Old 09 January 2015, 13:34   #2
DDNI
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Looks good! Thank you.
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Old 09 January 2015, 13:50   #3
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I can confirm that it is suprisingly playable on a 1mb A500 WinUAE setting also. Its the first Backbone game I have been able to run in such a configuration so well done.
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Old 09 January 2015, 14:20   #4
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Nice
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Old 09 January 2015, 14:54   #5
Neil79
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http://www.indieretronews.com/2015/0...-homebrew.html

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Old 09 January 2015, 16:54   #6
Lemming880
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Thanks guys. Good to hear it runs fine. And cheers for the post neil!
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Old 09 January 2015, 18:16   #7
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A couple of photos and a video of it playing on my A500.





http://vidmg.photobucket.com/albums/...psxsb7e1bw.mp4
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Old 09 January 2015, 18:17   #8
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Originally Posted by Lemming880 View Post
Thanks guys. Good to hear it runs fine. And cheers for the post neil!
You're most welcome


Nice one Superman
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Old 09 January 2015, 19:19   #9
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Downloaded and game over at 2nd boss at the first play.
Very good key response. Fun gameplay.
Thank you very much, Lemming880 !
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Old 09 January 2015, 20:27   #10
hipoonios
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Yes! Finally released!

Checked the Youtube video and it look like a big improvement over your first game. Will try it later.
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Old 09 January 2015, 20:30   #11
Dastardly
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Just watched the YouTube video and this looks really nice. I really like the simple, colourful graphics.

I look forward to giving it a go!
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Old 09 January 2015, 23:04   #12
hipoonios
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I have now played it through. Very balanced gameplay. Not too hard or too easy.

Good choice of music too. I recognize many of them.

I have two questions about Backbone.

1. How did you do so you can "wake up" bosses by shooting at them?
2. How did you do so the music change when you reaching the bosses?

I have not seen these things in Backbone.

edit: no need to answer the first question

Last edited by hipoonios; 09 January 2015 at 23:13.
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Old 10 January 2015, 00:05   #13
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Thanks guys. Cool pics Superman. It's slow on the A500 but playable I guess. Good to hear about the key response nittamituaki. And I'm glad you think it's balanced Hipoonios.

Quote:
Originally Posted by hipoonios View Post
2. How did you do so the music change when you reaching the bosses?
Make a scene with 'Play Music'. Then in the level editor, place an event 'Play Scene' with that scene. Mind you that the bigger the mod file is the longer the loading time will be so try to keep it as small as possible.
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Old 10 January 2015, 01:14   #14
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Thanks for the info!

BTW, you said you had no room left on the disk. You know that you can crunch the exe and get about 150kb free space on the disk?
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Old 10 January 2015, 01:52   #15
Graham Humphrey
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This looks great. I am looking forward to giving this, and a lot of the other new games springing up, a go over the weekend. (I'm a really big fan of the graphical style used, as you have probably worked out - nice to see my review quoted )
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Old 10 January 2015, 09:03   #16
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It plays really well on an A1200 in FS-UAE too. Nice job! Did I see Mr Boxx shooting lasers in the YouTube clip though? My USB joystick's fire button doesn't appear to do anything. Maybe it's a collectable weapon you come across later on?
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Old 10 January 2015, 11:07   #17
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Great. Thank you.
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Old 10 January 2015, 11:57   #18
jeff b00toNic
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As much as I dislike Backbone games this one is different... It's playable.
Good job Lemming880.
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Old 10 January 2015, 12:20   #19
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Lots of hard work there. Well done !
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Old 10 January 2015, 14:29   #20
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Thanks again guys. You're welcome Graham. Your review gave a real motivation boost. Hipoonios, I heard about it but didnt cross my mind. Good tip for a next game. Dreamkatcha, indeed the gun is a collectable item. You'll get it for every boss and in whole level 4.

Btw. I updated the game to version 1.1 concerning a boss fix. The first boss of level 5 didn't force the player to walk in rounds.

Last edited by Lemming880; 11 January 2015 at 23:09.
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