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Old 11 June 2014, 22:01   #61
Havie
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Quote:
Originally Posted by Coagulus View Post
If you only do a tile or two each side per frame then the jerk doesn't happen, it'll be consistent.
That is so obvious I would never have thought of it! Will change the code and see what it looks like. Thanks!
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Old 10 October 2014, 19:52   #62
Vollldo
 
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Hi, where can i find the A500 version with the parallax scrolls ? Thanks in advance.
 
Old 06 February 2016, 22:01   #63
Havie
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Never uploaded the 'finished' version so thought I'd put it here for a few to test before I upload to the Aminet (will be my first upload ever).

Fingers crossed it works ok...

http://www.havsoft.co.uk/Amiga/Flapp...rd%20Final.zip
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Old 13 February 2016, 00:37   #64
Havie
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No one tested this to see it works? Maybe I should just upload to Aminet anyway?
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Old 13 February 2016, 01:10   #65
SkulleateR
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Works really well here (A1200/060) but I think the "diving" animation comes a bit too early compared to android version .... hope you know what I mean
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Old 14 February 2016, 05:03   #66
warfalcon
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works here as well A1200
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Old 18 February 2016, 01:43   #67
Havie
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That's great - thanks for testing for me!
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Old 18 February 2016, 01:45   #68
Havie
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Quote:
Originally Posted by SkulleateR View Post
Works really well here (A1200/060) but I think the "diving" animation comes a bit too early compared to android version .... hope you know what I mean
Not quite sure what you mean although I want to make the bird rotate upwards a little as it flies up rather than remain flat. This may be what you are refering to or may be I just need to make the bird dive towards the ground a little later?
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Old 18 February 2016, 12:17   #69
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Yes, I think the diving animation towards the ground starts too early. Just let the bird loose his height but let the animation statt some frames later
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Old 18 February 2016, 12:19   #70
DamienD
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I also gave it a quick test last night Havie; well done

I have to agree with what SkulleateR has said though.
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