16 April 2014, 18:37 | #21 |
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I am afraid it's a bit too late for this game, but next time feel free to request some help with optimizing for PlayStation platforms - if you are a licensed developer, that is.
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16 April 2014, 18:43 | #22 |
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Great news, well done Galahad and thanks again System 3!
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16 April 2014, 20:19 | #23 |
Needs a life
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Kudos to System 3: always the best kind of surprise, that one!
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16 April 2014, 20:56 | #24 |
AmigaMan
Join Date: Oct 2012
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Good mate! You did a great work.
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16 April 2014, 21:21 | #25 |
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Good work, nice present
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16 April 2014, 21:40 | #26 |
We need more scans!
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congrats, thats a pretty sweet present :-)
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17 April 2014, 01:00 | #27 |
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That's very good of them
Glad you got a reward for all your hard work |
17 April 2014, 05:42 | #28 |
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That was nice from System 3 to do that!
BTW, I wanted to see how much is the game for the PlayStation and I can't seem to find it, at least in the US store. |
17 April 2014, 08:15 | #29 |
move.w #$4489,$dff07e
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Awesome
I'm a little behind with my Retro Gamer subscription, so I've only just read the issue with the Putty Squad article. But it was a nice read, I enjoyed it very much |
17 April 2014, 12:38 | #30 |
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17 April 2014, 12:57 | #31 | |
We need more scans!
Join Date: Feb 2010
Location: Copenhagen / Denmark
Age: 48
Posts: 326
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Quote:
Since I'm bad at math, I wonder how large a TV one should have in order to get each frame the same size as a 14" monitor? 70" TV? I take it that each frame would show as 5 x 5 on the TV? |
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18 April 2014, 00:31 | #32 |
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Excellent work & deserved and actually spot on from System 3. Good eggs all round.
And the 25fps comment will give people at least something to still hate System 3 for. :P |
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