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Old 22 February 2014, 21:23   #1
paginein2
 
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Tiny Launcher 2.2 for CD32

Hello,
I create a compilation with some games aga iso to burn to CD and then use it on a real Amiga CD32.

Currently I'm testing everything on WinUAE 2.7.0, profile A1200 with 2MB with the direct start of the folder.
In the compilation I used the tiny launcher 2.2b66.

Everything works fine, but I noticed that the AGA games I can not run if I leave only 2MB but I have to put in force 8MB available.

It 's normal? The games for example, aga ALIEN BREED 2 ROADKILL.
 
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Old 23 February 2014, 23:06   #2
fgh
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WHDLoad does requires some memory by itself, so this is indeed the case for some games.
(For games that came with their own hdd-installer this requires a bit less memory.)

AFAIK the tinylauncher cd32 package doesn't use the lighter weight cd32-version of whdload. You would perhaps gain a bit if you could make that work.
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Old 24 January 2016, 21:31   #3
Amigajay
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I'm having trouble with 2.2 and 3.0 beta, as soon as i load up tinylauncher.exe it flashes up 'this directory doesn't exist' and doesnt stop until i exit winuae.

I did manage to create a working iso, but it only picked up the default game and not my games in the same folder?!
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Old 24 January 2016, 21:55   #4
jotd
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Bare cd32 cannot run whdload aga games. That s a memory problem.
You should try reading the cd32 unofficual conversions thread, intersting stuff there
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Old 24 January 2016, 22:01   #5
Amigajay
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Quote:
Originally Posted by jotd View Post
Bare cd32 cannot run whdload aga games. That s a memory problem.
You should try reading the cd32 unofficual conversions thread, intersting stuff there
I only had one AGA game in a list of 10 games, it didn't pick up the other OCS games, i'm guessing it needs to be rescanned via tinylauncher.exe to pick them up and then create the ISO, the trouble i cant get to the part to select where the paths go as that message keeps popping up..
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