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Old 29 December 2013, 20:36   #1
DJ Mike
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Sound issues in Roadkill A1200 in 2.7.0

Trying to run the disk version of Roadkill (IPF-sourced) in WinUAE and I'm getting some weird issues with the sound. The title music is fine but when you race around the track most of the sound effects are just replaced with noise (although you can hear the rev sound pitching up and down, just that it's noise instead of an actual sound!) - I've tried a QuickStart config for A1200 and my own config and nothing seems to solve it. Any ideas?
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Old 30 December 2013, 01:38   #2
Nobby_UK
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Windowed or Full-Screen ?

I get bum sound from WinUAE in Windowed Mode.
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Old 30 December 2013, 08:03   #3
Toni Wilen
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Quote:
Originally Posted by Nobby_UK View Post
Windowed or Full-Screen ?

I get bum sound from WinUAE in Windowed Mode.
I don't think so. It would affect all games, not just one. (Windowed mode slowdown = bad driver, too slow PC, some weird display driver control panel config, double vs triple buffer change may also help sometimes)
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Old 30 December 2013, 08:36   #4
Bamiga2002
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This also happens with a real Amiga with ACA 1230. Should file a mantis bugreport.
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Old 30 December 2013, 23:07   #5
DJ Mike
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Bamiga2002: That's interesting to know. I think the last time I played this on a real Amiga was my vanilla 1200... wonder if it would have the same issue with the Blizzard 030 I have now... Quite possible it really is just a bug with the game then!

I'm running in fullscreen but as Toni says that shouldn't really make a difference.
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Old 31 December 2013, 06:34   #6
Bamiga2002
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Tested Roadkill WHDLoad (version 2.1-B - 22.05.05) with A1200+BPPC, same thing. It's like a fuzzing sound when you drive around the tracks, and the AGA-version is the culprit - CD32-version sound is OK.
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Old 31 December 2013, 11:11   #7
DJ Mike
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That's curious - I tried CD32 version in WinUAE with WHDLoad install and still got the buzzing sound.

Should point out that it's more intermittent than I thought though. Occasionally the sound will work just fine but then you can go on to the next track or even be half way round the one you're on and some of the sounds will suddenly turn to static.
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Old 31 December 2013, 11:50   #8
Toni Wilen
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It probably is bad sound DMA waits + 68020 CE mode being not accurate enough yet. It would also explain why it only happens on faster real hardware.
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Old 18 August 2016, 10:44   #9
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Hi all - does anyone have any suggestions for a config which will minimise this sound error in newest WinuAE 3.3.0?
Toni - is there any chance of this being fixed in the future? If you are right I assume this could be a long way off?
Thanks
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