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Old 13 November 2013, 11:41   #1
fuzzylogic
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Blitzbasic Games?

Are there any commercially released games entirely written in BlitzBasic?
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Old 13 November 2013, 11:50   #2
s2325
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HOL have quickmatch for BlitzBasic games http://hol.abime.net/hol_search.php?..._quickmatch=78
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Old 13 November 2013, 11:53   #3
fuzzylogic
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Oh.. nice! Thanks!
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Old 13 November 2013, 12:15   #4
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I thought that Worms Guardian and Gloom were also coded in Blitzbasic...
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Old 13 November 2013, 14:41   #5
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Quote:
Originally Posted by sokolovic View Post
I thought that Worms Guardian and Gloom were also coded in Blitzbasic...
For Worms, it seems it was only the very first version (Total Wormage, not the game released as Worms at the time) that was in Blitz Basic.


Quote:
The game was originally created by Andy Davidson as an entry for a Blitz BASIC programming competition run by the Amiga Format magazine, a cut-down version of the programming language having been covermounted previously. The game at this stage was called Total Wormage (possibly in reference to Total Carnage) and it did not win the competition. Davidson sent the game to several publishers with no success. He then took the game to the European Computer Trade Show, where Team17 had a stand. Team17 made an offer on-the-spot to develop and publish the game
http://worms.wikia.com/wiki/Worms_%281995%29


There are probably some articles about that among the magazines scanned on AMR if you have some time to do more research.



It would make sense for Guardian to have been programmed in Blitz Basic since it was made by Acid. Need to investigate the matter. Any contribution is welcome.
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Old 13 November 2013, 14:52   #6
Graham Humphrey
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On the final credits screen in Worms it says at the bottom that "Worms was compiled in Blitz 2" so it looks like the final game was written in Blitz after all.
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Old 13 November 2013, 14:58   #7
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True. Screenshot #2:
http://hol.abime.net/1779/screenshot


Is there any way to check files to see if they have been made with Blitz Basic?

That would help to solve the mysteries more quickly and independently of any external source.
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Old 13 November 2013, 15:15   #8
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About Guardian in this preview page 38 it is written : "Mark has designed all the game object himself using a simple 3D modelling program he wrote using Blitz Basic 2"

http://amr.abime.net/review_20925

In Amiga Power 48 from april 95, P10, in a preview of Gloom, made by the same author than Blitz Basic 2 and Guardian it is written "blitz basic 2 which was used to devellop Skidmarks 2 and Guardian".

Don't know if Gloom is in blitz too thought...

http://amr.abime.net/issue_48
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Old 13 November 2013, 15:27   #9
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Thank you.


The first quoted sentence is exactly the kind of ambiguous thing I fear.


The way I understand it, it means that the 3D objects that appear in the game have been made with a program that was written in Blitz Basic.

Does it mean that the game/game engine is written in Blitz Basic? I don't know.


Let's hope that some of the coders/crackers can take a look at the game files and give a definite answer.
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Old 13 November 2013, 23:09   #10
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Don't forget that "written in Blitz" actually means "hardware initialisation in BASIC and everything else written using the inline 68K assembler".
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