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Old 07 November 2014, 01:23   #81
Graham Humphrey
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This has taken rather longer than I anticipated but I hope a few people at least will be interested in this.

Over recent weeks, EAB member amigapd (who I am sure you all recall put together the excellent PD games ebook) has been helping out with loads of new graphics for Maxwell Mouse (as the game is currently known) and I am now slowly starting to incorporate these tiles into the existing map. There's still some stuff to be drawn and I have a lot of screens to redesign but it's great to get going again. I've attached a few photos taken from my Amiga running some of the game's early screens as it looks at the moment.
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Old 07 November 2014, 02:53   #82
Adrian Browne
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Looks nice and colourful.
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Old 07 November 2014, 15:55   #83
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Nice, I wonder how it look in monition
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Old 07 November 2014, 17:19   #84
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Looks interesting. I'll follow it. Thanks.
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Old 07 November 2014, 19:19   #85
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I totally love it!!! That tree, those clouds and background mountains, ooohhh, I am really pleased.
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Old 07 November 2014, 19:43   #86
Graham Humphrey
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Cheers everyone. Great to see there's interest in this and that people like how it's shaping up visually too. Chris (aka amigapd) will be really pleased and gain a lot of confidence from this I am sure - this is the first time he's ever drawn game graphics and is still getting to grips with Deluxe Paint

Quote:
Originally Posted by Predseda View Post
I totally love it!!! That tree, those clouds and background mountains, ooohhh, I am really pleased.
Glad you like it. Gonna need some help with a title screen and other splash screens soon

There'll be more to come in the next couple of weeks. There's still more stuff to be drawn and tweaked so nowhere near done but I will post more updates as and when
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Old 07 November 2014, 22:58   #87
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Cool stuff in progress, the screenshots looks promising Following this for sure ..
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Old 17 November 2014, 01:39   #88
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Couple more screenshots for you I've now given the map a total makeover, it just needs to be checked over and things tweaked as necessary and probably some extra scenery included just to liven it up a bit but big progress made this weekend!
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Old 17 November 2014, 06:22   #89
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Looking good.
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Old 17 November 2014, 10:09   #90
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That's very nice man!
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Old 17 November 2014, 12:28   #91
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Looks cool.
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Old 17 November 2014, 21:31   #92
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hmm time to go back to work on the tune :/
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Old 03 December 2014, 22:03   #93
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The game looks like it's coming along nicely. I look forward to playing the finished version
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Old 19 December 2014, 08:58   #94
Graham Humphrey
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Some new scenery and some animated flaming torches have now been added (not that you can see the animation but at some point I will try and record a short video of the game). Some more enemies are being worked on, and I am hoping to get a nice title screen and other splash screens too, to really make the whole thing look a lot slicker.
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Old 23 December 2014, 01:18   #95
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Old 23 December 2014, 22:00   #96
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Graham and Predseda,
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Old 23 December 2014, 23:13   #97
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Graham and Predseda,
This time it is amigapd's merit.
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Old 24 December 2014, 17:05   #98
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Quote:
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This time it is amigapd's merit.
Thanks Predseda -

I just helped out with background tiles after the game sat in limbo for a few months -

Predseda got the ball rolling at the beginning with the main sprites / NPCs and is now working on title / game over screens.

This is a taster demo - created just to work out in game routines - the final game is likely to change quite a bit in terms of presentation. Due to different people working on the game - there may be some disjointed graphic styles. Also it is the first time I've created game graphics and as expected the quality improved on the later tiles -
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Old 08 January 2015, 01:05   #99
Graham Humphrey
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Just to let you know the demo is 99.9% complete, and I am hoping to release it either this weekend or early next week. It is really just a demo of an engine we developed with a little game bolted on top, I think it will show, but I'm still pretty pleased with it and there is potential for a decent full game
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