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Old 07 March 2013, 12:04   #1
amigapd
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Amiga Games with level Editors?

Hi,

I saw this post on Lemon Amiga about a new scenery disk for Test Drive and it got me wondering how many Amiga games had level editors - might be a source of breathing some new life into some old games.

http://www.lemonamiga.com/forum/view...asc&highlight=
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Old 07 March 2013, 12:09   #2
TCD
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Two editors by Exl:

http://eab.abime.net/showthread.php?t=38016 -> Superfrog editor
http://eab.abime.net/showthread.php?t=53449 -> Chaos Engine editor

Try to search with:
Code:
site:hol.abime.net editor
on Google for some more editors.

Last edited by TCD; 07 March 2013 at 18:13. Reason: Named Exl's editors
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Old 07 March 2013, 12:15   #3
s2325
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Rush Hour, Gribit (sprite+level editor), Crazy Balls, Crack Out v1.4, MechFight, Hyper Viper, Crazy Banana, Their Finest Hour: The Battle of Britain (external editor), Legion of Doom, Guess Stress, New World (editor only in registered version)
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Old 07 March 2013, 12:56   #4
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Lemonwhat?:
http://eab.abime.net/showthread.php?t=67227

Hired Guns:
http://www.ppa.pl/hiredguns/download.html
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Old 07 March 2013, 13:05   #5
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Quote:
Originally Posted by lilalurl View Post
Lemonwhat?
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Old 07 March 2013, 13:42   #6
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Old 07 March 2013, 14:39   #7
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It might not be exactly what you're after, but Kikstart II had a built in course designer which I spent many years playing with as a kid.
 
Old 07 March 2013, 16:06   #8
Hungry Horace
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I've worked on some editors for Mega Lo Mania and Bloodwych in the past... both are useable but i wouldnt say they were release worthy yet! (maybe one day?)

I also looked into New Zealand Story level editing, but could only find a way to change the tile layout (no changes to entrance / exit / monsters etc)


Cannon Fodder has a good editor on Aminet, and the New Campaign level set.
SWOS has various editors used to update player data.
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Old 07 March 2013, 16:18   #9
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Lotus III and Jaguar XJ220 have track editors. And of course - you can draw your own levels for Worms.
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Old 07 March 2013, 16:32   #10
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Old 07 March 2013, 17:37   #11
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Old 07 March 2013, 17:58   #12
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Helter Skelter has a level editor as I recall - at least, my copy did on my A1000.

D.
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Old 07 March 2013, 18:03   #13
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Someone from EAB forum made a Chaos Engine editor
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Old 07 March 2013, 18:13   #14
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Quote:
Originally Posted by TheCyberDruid View Post
Two editors by Exl:

http://eab.abime.net/showthread.php?t=38016 -> Superfrog editor
http://eab.abime.net/showthread.php?t=53449 -> Chaos Engine editor
Sorry, I should have written which ones they are in the post above (now fixed)
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Old 08 March 2013, 00:50   #15
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PD JetSet Willy Clone "Mr Numpty and The Alien Invaders", came with a level editor if you registered it.

I fired it up a week or so back and still couldn't work out how to use it. I really need to sit down and investigate as it could be a fun way to make a new game for the Amiga.
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Old 08 March 2013, 01:41   #16
Graham Humphrey
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There's a level editor for Lemmings 2:

http://aminet.net/package/game/edit/Lem2LevEd210Rg

Actually I think a list of games that have editors (either 'official' or third-party efforts like the one above and for other titles like Cannon Fodder) would be quite useful. There are plenty of games out there that would probably enjoy renewed interest if there were new levels developed, both commercial and public domain.
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Old 08 March 2013, 07:10   #17
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Battle Isle and History Line (I think can be found on Aminet), Benefactor, Hired Guns, Alien Breed 3D 2,
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Old 08 March 2013, 12:26   #18
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Quote:
Originally Posted by Graham Humphrey View Post

Actually I think a list of games that have editors (either 'official' or third-party efforts like the one above and for other titles like Cannon Fodder) would be quite useful. There are plenty of games out there that would probably enjoy renewed interest if there were new levels developed, both commercial and public domain.
That was my thinking and there some level editors listed here which have made me think that there could be some fun new levels / games made for us to play.

Would we need another thread containing links to disks / files containing new finished levels or could this be stored somewhere on EAB or Aminet?
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Old 08 March 2013, 12:30   #19
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We'd happily create an area on the file server for those levels/maps/new content
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Old 06 May 2013, 16:53   #20
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