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Old 17 February 2013, 18:09   #41
Dopuser
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Originally Posted by yaqube View Post
Then you can always reload another kickstart image whenever you want (there is such option in the OSD menu).
That is clear. What about modifying the kickstart that yoy use in FPGA then? May we modify actual kickstart from FPGA Arcade in the way as on Apollo/Blizzard turbo cards with RemApollo/Blizkick/Loadmodule there, then to save it as custom kickstart image?

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Old 17 February 2013, 19:08   #42
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That is clear. What about modifying the kickstart that yoy use in FPGA then? May we modify actual kickstart from FPGA Arcade in the way as on Apollo/Blizzard turbo cards with RemApollo/Blizkick/Loadmodule there, then to save it as custom kickstart image?
The FPGA Arcade uses standard Amiga kickstart files (like WinUAE does). You can modify and reload them any time you want, there is no limitation.
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Old 17 February 2013, 19:27   #43
Lord Aga
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My FPGA board is a matter of future and will be a more advanced version of the Replay board focusing mainly on the Amiga platform. Since I've got my Replay board for over 3 years and it is still struggling to get to wider audience I cannot recommend to anyone waiting for my new one.
Please consider a real FDD connector for your future board
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Old 17 February 2013, 19:35   #44
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Please consider a real FDD connector for your future board
No one will ever convince me to include one. There is no point in using floppy disks today.
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Old 17 February 2013, 19:53   #45
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Oh man
At least think of a good way of exchanging data between Amigas and PCs
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Old 17 February 2013, 23:41   #46
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USB is the way to go. And since I believe there is licencing from Chris Hodges... I don't see a reason for putting obsolete FDD connector.
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Old 10 April 2013, 23:19   #47
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MikeJ just reported that the new batch is on their way to him from china now! I can't wait!!!
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Old 01 January 2016, 01:25   #48
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So there WAS a thread here It seems to be in the works now then, with A500 cycle exact mode and > 68060 performance. Interesting.
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