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Old 07 November 2012, 12:09   #1
funK
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Amiga artists become relevant in mainstream industry

I was reading latest issue of "Il Mucchio Selvaggio" (The wild bunch), an Italian printed magazine, and found this quote:
Quote:
When I finished my second videogame, the Amiga was no more. From there I understood that you have not to tie to only one technology: sooner or later it'll disappear. Better to invest on studying human perception.
The quote was from Marco Genovesi who was head of matte painting for Ridley Scott's Prometheus (and many other films, I then discovered).
The videogame he referred to is Black Viper, and the other Amiga game he worked on is Natahan Never: The Arcade Game.
Leaving out the usual famous suspects, do you know of any other Amiga artists (coder, graphician, musician, whatever) which became relevant in some mainstream industry?
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Old 07 November 2012, 12:42   #2
StingRay
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J.o.e./Scoopex (worked on Sin City, Avatar, Lord of the Rings and other quite well known movies), Lowlife/Axis works in Hollywood too if memory serves me right.
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Old 07 November 2012, 12:44   #3
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Tobias Richter who was famous for his Star Trek art and animations on the Amiga went to work in the film industry. Now at The Light Works.
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Old 07 November 2012, 13:07   #4
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Quote:
Originally Posted by StingRay View Post
J.o.e./Scoopex (worked on Sin City, Avatar, Lord of the Rings and other quite well known movies), Lowlife/Axis works in Hollywood too if memory serves me right.
This is him? Wow, amazing resume if so!
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Old 09 November 2012, 20:07   #5
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Jean-Baptiste BOLCATO. and now look here. i'm just speculating. is this the same person?
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