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Old 26 September 2012, 00:24   #1
Galahad/FLT
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Quirky Beta version in the Zone

I wrote this a LOOOOOOOOOOOONG time ago, it a small puzzle game that I thought was wrecked by my many hard drive losses, but managed to salvage it today.

its basic, because i didn't go any further with it.

Simple game, its based on Zoop, use the keyboard cursor keys to move your character in the centre, you will know what direction your character will fire by the wire arrows.

Idea is to clear the grids by matching up the same letter as your letter in the centre.

if you match one, it clears it. If theres more than the same letter in the line, it clears them all.

if its the wrong letter, it swaps the letter around so you can use that new letter to clear somewhere else.

Object of the game is to stop the columns of letters encroaching onto the area you can move around in.

Its obviously basic, it needs refining and better goals, but obviously if some graphic artists want to help with that, would encourage me to continue with it.

Please playtest and let me know.

Any bugs are from 1997, so if it doesn't work on your machine, be kind, I haven't touched the source coded for nearly 15 years!

Quit key is one of the first Function keys if I remember correctly.
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Old 26 September 2012, 20:33   #2
s2325
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Thank you. Guru Meditation with A500 config but no problem with A1200: [ Show youtube player ] I had Zoop with my first PC.
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Old 26 September 2012, 20:44   #3
Galahad/FLT
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Thank you. Guru Meditation with A500 config but no problem with A1200: [ Show youtube player ] I had Zoop with my first PC.
Thanks for that, will take a look later
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Old 26 September 2012, 22:51   #4
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It's working fine for me too, although using an A1200 config. Enjoying it!
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Old 26 September 2012, 23:13   #5
Galahad/FLT
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Bugs are AGA related and VBR related.

VBR code fixed, need to change AGA related copperlist stuff to normal ECS, it started off as AGA dual playfield, and then it kind of evolved over time, so i'll fix it for OCS/ECS and then upload a new BETA.

Then it might well be time to actually make it a bit more playable by introducing some proper level of difficulty and achievement.
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Old 27 September 2012, 02:15   #6
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All AGA stuff removed, now works properly on OCS/ECS machines, just need to finish off the joystick control code I didn't ever finish, and it'll be a little more playable hopefully
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Old 27 September 2012, 02:41   #7
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Is this the game it's based on?
[ Show youtube player ]
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Old 27 September 2012, 02:51   #8
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Is this the game it's based on?
[ Show youtube player ]
Yes... Not bad Galahad! It's actually nicer to play considering the interface is less complicated!
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Old 27 September 2012, 11:11   #9
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Not familiar with Zoop, but this plays like a fun puzzler. Cool stuff.
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Old 27 September 2012, 15:36   #10
Galahad/FLT
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Thanks for the feedback so far, the plan is to make it a bit more colourful, at the moment its only in 16 colours, and I want to change it from letters to shapes, anything to make it a bit more interesting.

But obviously its only worth taking it further if theres actually some interest to playing it, which I don't think so far there is.
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Old 03 October 2012, 20:06   #11
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Quote:
Originally Posted by Galahad/FLT View Post
Thanks for the feedback so far, the plan is to make it a bit more colourful, at the moment its only in 16 colours, and I want to change it from letters to shapes, anything to make it a bit more interesting.

But obviously its only worth taking it further if theres actually some interest to playing it, which I don't think so far there is.
It's definately got potential! I could imagine this would be addictive for mobile phones if it's not already out ... maybe you should consider writing it for android?!
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Old 07 October 2012, 13:15   #12
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Could you re-up it again please?
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