![]() |
|
|||||||
| Register | >> Amiga FAQ/Wiki << | Rules & Help | Members List / Moderators List | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Registered User
Join Date: Jul 2010
Location: Earth
Age: 35
Posts: 486
|
FS-UAE: Possible to use the builtin AROS ROM?
Hey Frode,
is it possible, like in earlier versions, to use the builtin AROS ROM replacement?
__________________
Using FS-UAE on iMac 2007 with Mac OS X 10.8.x
|
|
|
|
|
|
#2 | |
|
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 32
Posts: 1,510
|
Quote:
- FS-UAE supports kickstart_file = internal (to force use of internal AROS ROM) - FS-UAE Launcher lets you select internal kickstart in addition to default and custom. |
|
|
|
|
|
|
#3 | |
|
Registered User
Join Date: Jul 2010
Location: Earth
Age: 35
Posts: 486
|
Wouldn't be better to implement a option like "model = AROS" with the following parameters?:
CPU 68040 or 68060 ChipRAM 8 MB FastRAM 256 MB or 512 MB bsdsocket enabled ROM internal Gfx card ? ? ? or just a settings option "model = AROS/vision" with these default options: CPU = 68020 (full, not 24bit) with FPU JIT = enabled ChipRAM = 8 MB SlowRAM = 1,5 MB Z3 FastRAM = 512 MB 32bit ChipRAM = 512 MB (I know, this is a WinUAE specific option) bsdsocket = enabled uaescsi.device = enabled gfxcard = enabled Quote:
__________________
Using FS-UAE on iMac 2007 with Mac OS X 10.8.x
Last edited by nexusle; 11 July 2012 at 07:15. |
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Dune2 in WinUAE with Aros ROM | gilgamesh | support.WinUAE | 7 | 30 January 2012 18:52 |
| AROS rom and picasso | ara | support.WinUAE | 1 | 17 November 2011 14:10 |
| E-UAE Aros | Boo Boo | support.OtherUAE | 9 | 03 October 2008 02:17 |