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#41 |
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Registered User
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Cracking work.
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#42 |
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Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 39
Posts: 5,029
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In game keyboard stuff is now done, all ST keyboard code has been replaced by an interrupt driven keyboard routine, and options in game work as they should.
Now to interpret the mouse stuff, and we can actually have a playable version to playtest ![]()
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Former member of: LSD, Scoopex, Razor 1911, Dual Crew Shining, Rednex, Fairlight.www.southwestscrap.co.uk |
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#43 |
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Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 40
Posts: 841
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Galahad, this might help ? :
http://www.atari-forum.com/viewtopic...=mouse#p207756 there are some descriptions of the custom regs here (scroll down) : http://retrospec.sgn.net/users/tomca...0Internals.htm Man, there is SO LITTLE Atari ST programming info on the net compared to Amiga... you really have to dig and even after that you don't really find what you are looking for...
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Best regards, Tom-Cat |
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#44 | |
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Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 39
Posts: 5,029
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Quote:
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Former member of: LSD, Scoopex, Razor 1911, Dual Crew Shining, Rednex, Fairlight.www.southwestscrap.co.uk |
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#45 | |
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Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 40
Posts: 841
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Quote:
Man, is it really that bad with Atari ST documentation on the web ?
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Best regards, Tom-Cat |
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#46 |
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Zone Friend
Join Date: May 2006
Location: France
Posts: 384
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#47 |
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Registered User
Join Date: Dec 2002
Location: sweden
Age: 35
Posts: 239
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Galahad: please smack a cracktro on it!
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Former member of Syndrome, Lunacy, Duplo, New Age, Three Little Elks. Currently member of Up Rough (Amiga) and Triad (C64) |
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#48 |
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Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 39
Posts: 5,029
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Well, techically I had to crack it, so it would be rather silly to not include something.
Not too sure if I should do something as just me or maybe, just maybe make it a Fairlight release!....... hmmmmm.
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Former member of: LSD, Scoopex, Razor 1911, Dual Crew Shining, Rednex, Fairlight.www.southwestscrap.co.uk |
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#49 |
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Registered User
Join Date: Dec 2002
Location: sweden
Age: 35
Posts: 239
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Go the flt route!
imo all whdload installs should have cracktros for that authentic feeling.
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Former member of Syndrome, Lunacy, Duplo, New Age, Three Little Elks. Currently member of Up Rough (Amiga) and Triad (C64) |
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#50 |
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Registered User
Join Date: Jul 2009
Location: Lala Land
Posts: 139
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Any chance you can document what you need to do, so that others who may wish to give it a shot have a good headstart?
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#51 |
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Beyond Mutton
Join Date: Mar 2011
Location: Exeter, UK
Age: 41
Posts: 141
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Would love it to be a 2012 Fairlight Amiga release!
Great idea ![]() |
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#52 |
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Registered User
Join Date: Nov 2009
Location: UK
Posts: 484
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#53 |
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Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 40
Posts: 841
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Any news on this ?
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Best regards, Tom-Cat |
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#54 |
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Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 39
Posts: 5,029
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Yes its progressing, got a strange bug that slows the whole game down when a key press is detected which is slowing progress.
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Former member of: LSD, Scoopex, Razor 1911, Dual Crew Shining, Rednex, Fairlight.www.southwestscrap.co.uk |
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#55 | |
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Registered User
Join Date: Jan 2003
Location: norway
Posts: 93
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Quote:
anyway, how about you sending back my Hellbent orginal? ... it's sorely missed and its been 6 years by now. |
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#56 |
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Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 10,518
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Looking forward to hearing more about this conversion, technical details and getting to try it. Let us know how it's going pls. Thanks
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Thalion Webshrine |
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#57 |
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Retired Quartex Sysop
Join Date: Sep 2001
Location: Roman Verulamium
Age: 47
Posts: 1,441
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Nice work
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The thoughts of Chairman Methanoid at http://methanoid.blogspot.com |
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#58 |
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Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 39
Posts: 5,029
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Strange bugs slowing it down, might have to optimise my ST to Amiga screen conversion routine to stop it happening.
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Former member of: LSD, Scoopex, Razor 1911, Dual Crew Shining, Rednex, Fairlight.www.southwestscrap.co.uk |
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#59 |
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Registered User
Join Date: Jan 2011
Location: Western Australia
Age: 37
Posts: 47
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Just seen it running on the youtube link i cant wait to try it out awesome work there i must say
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#60 |
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Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 10,518
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I thought this might inspire you to have another play :
https://www.facebook.com/photo.php?f...type=1&theater
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Thalion Webshrine |
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#61 |
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Registered User
Join Date: Dec 2002
Location: England, York
Age: 44
Posts: 275
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AWESOME work! I would absolutely LOVE to see 'International Karate' converted. I adored the C64 original and was gutted this never made it to the Amiga.
IK+ is great, of course, but I actually prefer the first game. |
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#62 |
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Moderator
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Any progress on this Galahad?
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#63 |
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68k wisdom
Join Date: Nov 2007
Location: Lyon (France)
Age: 40
Posts: 980
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I think you already know the answer...
If Galahad doesn't come in to say a thing here, you can bet he just silently dropped the project.
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He who insults the other in a discussion is the one who's wrong. |
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#64 | |
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Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 40
Posts: 841
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Quote:
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Best regards, Tom-Cat |
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#65 | |
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68k wisdom
Join Date: Nov 2007
Location: Lyon (France)
Age: 40
Posts: 980
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Quote:
Don't trust youtube videos. IMO he has next to nothing. Of course we could ask him to make a test release for his "basically working" version, but, guess what, i'm ready to bet he would just refuse.
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He who insults the other in a discussion is the one who's wrong. |
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#66 |
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Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 40
Posts: 841
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I would call that "basically working" - game is working, there was only a problem with controls, if I understood it correctly.
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Best regards, Tom-Cat |
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#67 |
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Old fart
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Also it would be good in future to create a poll with list of atari games, that could be ported to amiga, give it like a week and game with most votes would be ported with no ETA given of course.
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Owned computers .: PMD-85 -> Sharp MZ821 -> Didaktik M -> Commodore Amiga 500 -> alot of PC Registered WHDLOAD user / FS-UAE Translator (czech) |
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#68 |
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Moderator
Join Date: Sep 2006
Location: Germany
Age: 35
Posts: 22,484
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Like this one: http://eab.abime.net/showthread.php?t=63042 ?
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#69 | |
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Old fart
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Quote:
But new poll would be good to create, since some of the games on that vote list been already ported to Amiga. Perhaps i can bribe Meynaf to port something like Karateka to Amiga? ![]()
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Owned computers .: PMD-85 -> Sharp MZ821 -> Didaktik M -> Commodore Amiga 500 -> alot of PC Registered WHDLOAD user / FS-UAE Translator (czech) |
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#70 |
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Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 39
Posts: 5,029
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Pessimism aside (thanks Meynaf!) haven't got much free time at the moment, my line of business over New Year means i'm just too busy, but that will change come February time when the rush is over and then perhaps I can return to it, but its certainly not forgotten.
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Former member of: LSD, Scoopex, Razor 1911, Dual Crew Shining, Rednex, Fairlight.www.southwestscrap.co.uk |
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#71 | |
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68k wisdom
Join Date: Nov 2007
Location: Lyon (France)
Age: 40
Posts: 980
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Quote:
So, please forgive me, but i'm thinking you have nothing that works. Though you could just release some early beta to make me STFU...
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He who insults the other in a discussion is the one who's wrong. |
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#72 | |
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Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 39
Posts: 5,029
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Quote:
__________________
Former member of: LSD, Scoopex, Razor 1911, Dual Crew Shining, Rednex, Fairlight.www.southwestscrap.co.uk |
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#73 |
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68k wisdom
Join Date: Nov 2007
Location: Lyon (France)
Age: 40
Posts: 980
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Sure you don't like this. But who pretended he was doing a game port and didn't do it ? Perhaps you will ask this thread to be closed, like the other ?
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He who insults the other in a discussion is the one who's wrong. |
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#74 |
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Registered User
Join Date: Jul 2010
Location: Australia
Posts: 445
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Seriously guy, let it go. Youre coming across as a pompous git. Galahad's track record is enough to buy him some benefit of doubt. Your unnecessary aggression is doing neither yourself, or anyone actually interested in his work any favors.
I know neither of you, so there's no "rooting" for a friend here. It's all based on what is on display in this thread. |
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#75 | |
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68k wisdom
Join Date: Nov 2007
Location: Lyon (France)
Age: 40
Posts: 980
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Quote:
I don't mean to aggress him, but i just hate it when people raise expectations and do nothing at the end - which he did already in the past. But ok, i'll keep my mouth shut. Time will tell.
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He who insults the other in a discussion is the one who's wrong. |
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#76 |
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Leffmann with two n's
Join Date: Jul 2008
Location: Sweden
Posts: 1,190
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He probably has work and family to take up his time, not everyone can sit in front of their computer all day long, and why would anyone be indebted or have to answer to you, like you're some sort of authority, just because they share pictures of what they're playing around with?
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#77 | |
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68k wisdom
Join Date: Nov 2007
Location: Lyon (France)
Age: 40
Posts: 980
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Quote:
__________________
He who insults the other in a discussion is the one who's wrong. |
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#78 |
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Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 37
Posts: 8,141
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I'd like to add that I have been working on a game and have not done much since November (Christmas, New Year, work commitments and family commitments).
I have been doing bits over the past few days, and if you gave me the grief you are giving Galahad I would probably not be inclined to finish the game anyway! We do this in our own time, and the games are free for the community, we ask for nothing in return apart from maybe a thanks and some honest feedback. If Galahad does not finish this then that is his prerogative, he doesn't have to answer to you or anyone else, it's not like you have financial interest here is it? Let it go please and show some courtesy! |
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#79 | |
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Registered User
Join Date: May 2001
Location: #
Posts: 12,584
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Quote:
Also, you wouldn't dare to confront anyone like that in real life, I tell you. Funny that your signature reads He who insults the other in a discussion is the one who's wrong. I guess it's a clear case of "do as I say, not as I do" |
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#80 |
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Registered User
Join Date: Nov 2012
Location: Willich/Germany
Posts: 12
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While this thread went somewhat rude I would still like to know something more about the reasons why this port was a failure (if any).
AFAIK galahad was searching for some IKBD documentation in the Atari-Forum and so I think he was indeed serious about doing the port. Cheers Sascha |
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