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Old 28 August 2012, 15:37   #821
KTC
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Sounds great

I keep thinking that you might do something like DOS did, where long filenames were converted to 8-dot-3 format. E.g. you could make "AlienBreedTowerAssaultAGA.Slave" become "AlienBreedTowerAssau~1.Slave". In that way, you can just search for the first letters until the "~" and you will know which result to select by the "1"

Last edited by KTC; 28 August 2012 at 15:37. Reason: Typo
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Old 28 August 2012, 19:14   #822
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http://dl.dropbox.com/u/1566495/Tiny...ncher22b57.exe
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Old 28 August 2012, 22:01   #823
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b57:

quits with "Out of memory" when launched from classicWB lite.

quits and loads wb when run from startup-sequence
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Old 28 August 2012, 22:47   #824
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It works like a charm here on ClassicWB Adv SP.
Don't forget to delete the TinySys.cfg if there was a previous versions (before TT deactivation).
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Old 28 August 2012, 23:15   #825
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Ok, yes after I delete the S/Tinylauncher stuff it runs. But I get a Gibs Meditation about 88% through the A-Z Games scan.
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Old 29 August 2012, 00:34   #826
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In the 1st Level or 2nd level ?
I have scanned 2615 games on the KG compilation right now.
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Old 29 August 2012, 14:08   #827
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It's a second level scan. The last number I see before the crash is 2688 games.

I'm using the KG compilation + retroplay updates so I have a few more games folders than you.
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Old 29 August 2012, 17:02   #828
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@Gibs: what about switching directory for *.tl scripts? Because game paths are stored in database anyway. This will allow users do not use any cd command in *.tl script to switch directory to game path when we want to execute any game or demo from *.tl script. Because right now I must add cd command as I mentioned in my previous posts, showing *.tl examples.
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Old 29 August 2012, 17:54   #829
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b57 works great, seems to find quite a bit more slaves than the earlier versions
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Old 29 August 2012, 19:52   #830
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@SuperNashwan can you open the .db file ?
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Old 29 August 2012, 20:29   #831
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Beta 57 finds more games. Works pretty good so far.
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Old 29 August 2012, 20:51   #832
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Cool ! Now it would be cool to know if the missing ones are only the slaves that directories contains multiple slaves.
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Old 29 August 2012, 21:05   #833
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Beta57:
Still misses slaves with long names. E.g. PsygnosisMusicPictureDisc.slave

I have had no crashes scanning demos and games.
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Old 29 August 2012, 21:17   #834
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Same here, the games I mentioned previous are not picked up while scsnning with the latest beta. On my Amiga it actually makes no difference with the previous beta.

I also tested the letest beta with UAE, a lot of long name games aren't picked up.
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Old 29 August 2012, 21:28   #835
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Quote:
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@Retro-Nerd
Cool ! Now it would be cool to know if the missing ones are only the slaves that directories contains multiple slaves.
That's a good question. I have over 1000 game on my hd. I don't know exactly which games have multiple slaves. Very time consuming to check this out.
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Old 29 August 2012, 21:50   #836
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Quote:
Originally Posted by vjkaos View Post
Same here, the games I mentioned previous are not picked up while scsnning with the latest beta. On my Amiga it actually makes no difference with the previous beta.

I also tested the letest beta with UAE, a lot of long name games aren't picked up.
I've just tested the last two betas again to be sure. There are 1355 games in DH2:ECS and 104 games in DH2:AGA. S:TinyLauncher was removed before testing each version.

Here are the results:

tl21: 1355 ECS games, 104 AGA games listed
tl22b55: 1319 ECS games, 100 AGA games listed
tl22b57: 1319 ECS games, 100 AGA games listed
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Old 29 August 2012, 22:11   #837
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So, there are 2648 directories (understand games) on my KG Collection and B57 has scanned 2615 games...

Not bad at all

What are those 33 directories missing ?
Try to help me
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Old 29 August 2012, 22:27   #838
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Quote:
Originally Posted by gibs View Post
So, there are 2648 directories (understand games) on my KG Collection and B57 has scanned 2615 games...

Not bad at all

What are those 33 directories missing ?
Try to help me
Yeah, not bad at all :P

Well, the easiest one is the AGA list:

AlienBreedTowerAssaultAGA
ImpossibleMission2025AGA
MarvinsMarvellousAdvAGA
NigelMansellsWrldChmpAGA

And I'll try my best to find the games missing in ECS, I know at least the SensibleWorldOfSoccer9595 / 9697 and euro games are not listed.
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Old 29 August 2012, 22:47   #839
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Those 4 AGA games are in my list with B57 and launch fine for me
Can you give me the name of the slaves...
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Old 29 August 2012, 23:05   #840
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I can give you the results of my demos collection:

Tiny Launcher detects 347 out of 350 demos. The missing demos all have long file names, and all the detected demo slaves have shorter names.

Here is the list of slaves that are not detected by beta57:
MobileDestinationUnknown.slave
PsygnosisMusicPictureDisc.Slav
UltimateGameboySimulator.Slave

This test was performed in WinUAE 2.4.1.0 running on a ClassicWB Full v27 HDF file.

Regarding the Psygnosis Music Picture Disc, it actually behaves a bit strange. In the zip file it came in, the slave is called "PsygnosisMusicPictureDisc.Slave", but after unpacking it in Directory Opus, all lists show it as "PsygnosisMusicPictureDisc.Slav". The PsygnosisMusicPictureDisc.info Tool Types point to "PsygnosisMusicPictureDisc.Slave", but the demo launches just fine from the icon, even though the slave is missing the last letter in the lists. This strange scenario is not present for the other two examples, though...

Last edited by KTC; 30 August 2012 at 00:00. Reason: Corrected extension for Psygnosis Music Picture Disc and added note.
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